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  3. 滑稽哥多模式v2.0 寒假快乐 爽玩多模式
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滑稽哥多模式v2.0 寒假快乐 爽玩多模式
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Rank
#916
Player count
0/30
Address
103.39.66.112:27015
Status
online
Distance
11823 km
Country
China
Uptime
7 Days: 94%, 30 Days: 98%
Downtime History
Map
ttt_bikinibottom_v1c
Game Mode
terrortown
Password Protected
False
SettingValue
actmod_sv_a_crouching
0
actmod_sv_a_ground
1
actmod_sv_a_move
0
actmod_sv_a_vehicles
1
actmod_sv_a_weapact
1
actmod_sv_enabled
1
actmod_sv_enabled_addef
1
actmod_sv_enabled_addso
1
actmod_sv_syrhook
3
ai_disabled
0
ai_ignoreplayers
0
beecount
6
beeinnodamage
15
beepickedup
0
beerandom
0
beerandommax
15
beerandommin
6
beetraitordamage
5
bf6_override_enabled
0
bf6_override_hitmarker_dynamic
1
bf6_override_hitmarker_enable
1
bf6_override_hitmarker_log
1
bf6_override_hitmarker_scale
1
bf6_override_hitmarker_textscale
1
bhop
1
brr_dynamichuntplypercentage
20
brr_enableartifact
1
brr_hunterpercentage
40
brr_huntplypercentage
40
brr_itemfrequency
75
brr_mapchange
3
brr_mapvote
0
brr_mapvoteduration
30
brr_minplayers
3
brr_mutant
0
brr_optimizesweps
0
brr_safestart
1
brr_scanmul
35
brr_scanstohunt
2
brr_storeplayerstats
0
brr_teams
0
brr_weaponset
1
cnr_armedrunners
1
cnr_copextraspeed
1.100000
cnr_coppercentage
0.200000
cnr_crowdamage
20
cnr_instafree
0
cnr_jailmaxdist
2000
cnr_jailmindist
1000
cnr_postroundtime
10
cnr_preptime
15
cnr_smokedelay
15
cnr_speedmultiplier
1
cnr_timelimit
180
cnr_wardenafk
20
coop
0
crouch_to_unstuck_key
crouch_to_unstuck_message
1
DavyCrockettAllowed
1
deathmatch
1
deathrun
1
decalfrequency
10
drs_firstperson
0
drs_headstart_time
15
drs_ping_cooldown
4
drs_postround_time
10
drs_timelimit
180
GAME_CHAT_LocalVOIP
1
GAME_CHAT_StrictChat
1
GAME_CUST_SubjectAllowShowSelf
0
GAME_Disable395
0
GAME_DisableSpecialAttacks
0
GAME_DisableSpecialAttacks_Threshold
4
GAME_DisableSprays
0
GAME_DisableTeamGadgets
0
GAME_RichPresence
1
GAME_ROUND_AlwaysVote
1
GAME_ROUND_BonusRoundChance
5
GAME_ROUND_BonusRounds
1
GAME_ROUND_MaxRounds
10
GAME_ROUND_PlayersForDoubleHidden
12
GAME_ROUND_PlayersForTripleHidden
23
GAME_ROUND_PlayersNeeded
2
GAME_ROUND_PlayersReadyPercent
51
GAME_ROUND_PunishExtremeTeamDamage
1
GAME_ROUND_PunishTeamDamageThreshold
75
GAME_ROUND_RoundTimeBase
90
GAME_ROUND_RoundTimeBonus
30
GAME_ROUND_VoteMajorityWins
1
GAME_ROUND_VotePercentageRequired
65
GAME_ROUND_VoteTimer
30
hacker_mode
1
hacker_show_ent_names
1
hacker_show_names
1
has_blindtime
30
has_clickrange
100
has_envdmgallowed
1
has_firstcaughtseeks
0
has_hidereward
3
has_hiderflashlight
0
has_hiderrunspeed
320
has_hiderwalkspeed
190
has_infinitestamina
0
has_jumppower
210
has_lasthidertrail
1
has_maxrounds
10
has_maxstamina
100
has_minplayers
2
has_scob_text
Light HNS
has_scob_url
https://github.com/Kurante2801/light-hns
has_seekerrunspeed
360
has_seekerwalkspeed
200
has_seekreward
1
has_staminadeplete
13.300000
has_staminarefill
6.600000
has_staminawait
2
has_teamindicators
0
has_timelimit
195
lm_frespawn_atdeath
0
lm_frespawn_time
0
lua_strict
0
M9KAmmoDetonation
1
M9KClientGasDisable
0
M9KDamageMultiplier
1
M9KDefaultClip
-1
M9KDisablePenetration
0
M9KDynamicRecoil
1
M9KExplosiveNerveGas
1
M9KUniqueSlots
1
M9KWeaponStrip
0
M9K_Davy_Crockett_Timer
3
mapvote_au_maxrounds
3
mapvote_baseb_maxrounds
1
mapvote_bb_maxrounds
1
mapvote_g-surf_maxtime
1200
mapvote_gw_maxrounds
6
mapvote_halflife_deathmatch_maxrounds
2
mapvote_hns_maxrounds
6
mapvote_homicide_modded_maxrounds
8
mapvote_lst_maxrounds
1
mapvote_melonbomber_maxrounds
8
mapvote_murder_maxrounds
8
mapvote_prophunt_maxrounds
8
mapvote_sc_maxrounds
3
mapvote_zombiesurvival_maxrounds
3
mp_c4timer
40
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
mu_allow_admin_panel
1
mu_delay_after_enough_players
10
mu_disguise
1
mu_disguise_removeonkill
1
mu_flashlight_battery
30
mu_knife_charge
1
mu_language
english
mu_localchat
0
mu_localchat_range
500
mu_moveafktospectator
1
mu_murderer_fogtime
90
mu_murder_weight_multiplier
1
mu_roundlimit
12
mu_scoreboard_show_admins
1
mu_show_bystander_tks
1
mu_show_spectate_info
1
mu_tk_penalty_time
30
nextlevel
physgun_limited
0
physgun_maxrange
4096
player_xenomorph_footsteps
1
player_xenomorph_sounds
1
player_xenomorph_viewheight
1
rlib_asay
1
rlib_branch
1
rlib_diag_refreshrate
1
rlib_pco
1
rlib_pco_autogive
1
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
1
sbox_maxbuttons
50
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
10
sbox_maxeffects
1
sbox_maxemitters
20
sbox_maxhoverballs
50
sbox_maxlamps
3
sbox_maxlights
5
sbox_maxnpcs
10
sbox_maxprops
20
sbox_maxragdolls
0
sbox_maxropeconstraints
1000
sbox_maxsents
10
sbox_maxtextscreens
1
sbox_maxthrusters
50
sbox_maxvehicles
5
sbox_maxwheels
0
sbox_maxxdefmod_items
30
sbox_noclip
0
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
3
sitting_force_no_walk
0
slashco_enablemaptools
0
slashco_force_difficulty
-1
slashco_maxplayers
20
slashco_max_bhop_speed
1
smod_adminonly
0
smod_bananalimit
30
ss_enable_rainbow
1
ss_max_characters
0
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_greens_attackindicator_enable
1
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_nightstick_disarm
0
sv_nightstick_stuns
2
sv_nightstick_stuntime
4
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
1
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
1
sv_tfa_bullet_penetration_power_mul
1
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_cmenu
1
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
1
sv_tfa_crosshair_showplayerteam
1
sv_tfa_damage_multiplier
1
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
1
sv_tfa_envcheck
1
sv_tfa_first_draw_anim_enabled
1
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
1
sv_tfa_fov_sprintmod
1
sv_tfa_fx_penetration_decal
1
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
1
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_knockback_multiplier
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
1
sv_tfa_nearlyempty
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
1
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_multiplier
1
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_ttt_patch_weapons
0
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
swcs_damage_scale
1
swcs_damage_scale_head
1
swcs_damage_scale_npc
0.500000
swcs_debug_animevent
0
swcs_debug_decay
0
swcs_debug_grenade_trajectory
0
swcs_debug_grenade_trajectory_dash
0
swcs_debug_grenade_trajectory_thickness
0.2
swcs_debug_grenade_trajectory_time
20
swcs_debug_impact
0
swcs_debug_penetration
0
swcs_debug_recoil
0
swcs_defuser_on_spawn
0
swcs_helmet_on_spawn
0
swcs_penetration_type
1
swcs_ttt_disable_replace_crowbar
1
swcs_ttt_ignore_category
1
swcs_ttt_prevent_other_weapons
0
swcs_weapon_disarm
1
swcs_weapon_sync_seed
1
tc_afktimer
20
tc_customjump
0
tc_customjumppower
265
tc_debug
0
tc_maxfreeze
10
tc_maxpropdistance
800
tc_queue
1
tc_roundtime
5
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.13
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.25
ttt_haste_starting_minutes
2
ttt_karma
1
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
1
ttt_posttime_seconds
10
ttt_preptime_seconds
30
ttt_prop_disguiser_cooldown
30
ttt_prop_disguiser_max_prop_size
100
ttt_prop_disguiser_min_prop_size
5
ttt_prop_disguiser_time
10
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
2
ttt_round_limit
12
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.21
tv_enable
0
tv_password
0
tv_relaypassword
0
xdefmod_darkrp
0.050000
xdefmod_hurtrod
0
xdefmod_lbdelay
0
xdefmod_nodepth
0
xdefmod_nomorehook
0
xdefmod_noprophurt
1
xdefmod_qsttime
0
xdefmod_refund
1
xdefmod_salecool
60
xdefmod_skpcool
70
xdefmod_tempmode
0
xdefmod_thief
0
xdefmod_thiefnerf
1
zsb_autoroundmodechange
1
zsb_clientsidehitscan
0
zsb_lowplayercountthreshold
6
zsb_maxpropsinbarricade
8
zsb_max_additional_samples_count_nest
10
zsb_max_additional_samples_count_player
3
zsb_nailhealthperrepair
50
zsb_numberofwaves
9
zsb_roundlimit
2
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