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  2. Garry's Mod
  3. Charlie Staples
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Charlie Staples
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Rank
#1282
Player count
0/10
Address
69.206.43.60:27015
Status
dead
Distance
786 km
Country
United States
Uptime
7 Days: 4%, 30 Days: 76%
Downtime History
Map
nz_ges_facility
Game Mode
nzombies
Password Protected
False
SettingValue
ai_disabled
0
ai_ignoreplayers
0
coop
0
custom_chat_absence_mintime
300
custom_chat_allow_colors
1
custom_chat_always_allow_embeds
0
custom_chat_enable_absence_messages
1
custom_chat_enable_dms
1
custom_chat_enable_friend_messages
1
custom_chat_max_lines
6
custom_chat_print_chats
1
custom_chat_safe_mode
0
deathmatch
1
decalfrequency
10
froze_bo6hbar_enabled
1
has_pac3
1
has_pac3_editor
1
leadbot_fakeping
0
lua_strict
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
nextlevel
nz_anticheat_delay
0
nz_difficulty_barricade_planks_max
6
nz_difficulty_bo3_tacticalkills
50
nz_difficulty_max_placeables
8
nz_difficulty_max_zombies_alive
35
nz_difficulty_perks_max
5
nz_difficulty_powerup_chance
2
nz_difficulty_slide_jumping
1
nz_difficulty_slide_stamina
1
nz_downtime
40
nz_papattachments
1
nz_point_notification_clientside
0
nz_randombox_maplist
1
nz_round_dropins_allow
1
nz_round_prep_time
10
nz_tfa_attachments
0
pac_allow_blood_color
1
pac_submit_limit
30
pac_submit_spam
1
pac_sv_block_combat_features_on_next_restart
1
pac_sv_combat_debugging
1
pac_sv_combat_distance_enforced
0
pac_sv_combat_enforce_netrate
0
pac_sv_combat_enforce_netrate_buffersize
60
pac_sv_combat_whitelisting
0
pac_sv_damage_zone
0
pac_sv_damage_zone_allow_damage_over_time
1
pac_sv_damage_zone_allow_dissolve
1
pac_sv_damage_zone_allow_ragdoll_hitparts
0
pac_sv_damage_zone_max_damage
20000
pac_sv_damage_zone_max_damage_over_time_total_time
1
pac_sv_damage_zone_max_length
20000
pac_sv_damage_zone_max_radius
10000
pac_sv_entity_limit_per_combat_operation
500
pac_sv_entity_limit_per_player_per_combat_operation
40
pac_sv_force
0
pac_sv_force_max_amount
10000
pac_sv_force_max_length
10000
pac_sv_force_max_radius
10000
pac_sv_health_modifier
0
pac_sv_health_modifier_allow_counted_hits
1
pac_sv_health_modifier_allow_maxhp
1
pac_sv_health_modifier_extra_bars
1
pac_sv_health_modifier_max_extra_bars_value
1000000
pac_sv_health_modifier_max_hp_armor
1000000
pac_sv_health_modifier_min_damagescaling
-1
pac_sv_hitscan
0
pac_sv_hitscan_divide_max_damage_by_max_bullets
0
pac_sv_hitscan_max_bullets
200
pac_sv_hitscan_max_damage
20000
pac_sv_lock
0
pac_sv_lock_aim
1
pac_sv_lock_allow_grab_ent
1
pac_sv_lock_allow_grab_npc
1
pac_sv_lock_allow_grab_ply
1
pac_sv_lock_grab
1
pac_sv_lock_max_grab_radius
200
pac_sv_lock_teleport
1
pac_sv_nearest_life
0
pac_sv_nearest_life_allow_bones
0
pac_sv_nearest_life_allow_sampling_from_parts
1
pac_sv_nearest_life_allow_targeting_players
1
pac_sv_nearest_life_max_distance
5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone
1
pac_sv_prop_protection
0
physgun_limited
0
physgun_maxrange
4096
pingsystem_allcansee
0
pingsystem_time
5
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
999
sbox_maxbuttons
999
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
999
sbox_maxeffects
999
sbox_maxemitters
999
sbox_maxhoverballs
999
sbox_maxlamps
999
sbox_maxlights
999
sbox_maxnpcs
999
sbox_maxprops
999
sbox_maxragdolls
999
sbox_maxropeconstraints
1000
sbox_maxsents
999
sbox_maxthrusters
999
sbox_maxvehicles
999
sbox_maxwheels
999
sbox_noclip
1
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_footsteps
1
sv_friction
8
sv_gravity
700
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bo3ww_inf_specialist
0
sv_tfa_bullet_doordestruction
0
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
1
sv_tfa_bullet_penetration_power_mul
1
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_cmenu
1
sv_tfa_cmenu_key
-1
sv_tfa_codww2_betty_detect_allies
0
sv_tfa_codww2_betty_detect_player
1
sv_tfa_codww2_betty_height_mult
1
sv_tfa_codww2_flamethrower_regen
0
sv_tfa_codww2_flamethrower_regendelay
0.150000
sv_tfa_codww2_flamethrower_regendelayPaP
0.050000
sv_tfa_codww2_mine_direct_dmg
1500
sv_tfa_codww2_stunned_speed
100
sv_tfa_crosshair_showplayer
1
sv_tfa_crosshair_showplayerteam
1
sv_tfa_damage_multiplier
1
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
1
sv_tfa_envcheck
1
sv_tfa_first_draw_anim_enabled
1
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
1
sv_tfa_fov_sprintmod
1
sv_tfa_fx_penetration_decal
0
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
0
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_knockback_multiplier
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
0
sv_tfa_nearlyempty
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
1
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_multiplier
1
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
32
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
sv_waw_crossbow_pinning
1
sv_waw_crossbow_pin_duration
0.250000
sv_ww2_resupply_ammo_limit
0
sv_ww2_resupply_mags
5
sv_ww2_resupply_medkits
4
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.130000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_karma
1
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
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