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Autonomous HL2RPG | Days Before
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Rank
NR
Player count
0/40
Address
62.122.213.96:27004
Status
online
Distance
7992 km
Country
Russian Federation
Uptime
7 Days: 44%, 30 Days: 53%
Downtime History
Map
rp_apocalypse_s
Game Mode
ixhl2rp
Password Protected
True
SettingValue
ai_disabled
0
ai_ignoreplayers
0
coop
0
crate_ammo_health
25
crate_ammo_lootpoolsizemax
4
crate_ammo_lootpoolsizemin
2
crate_health_health
25
crate_health_lootpoolsizemax
3
crate_health_lootpoolsizemin
2
crate_rations_health
25
crate_rations_lootpoolsizemax
4
crate_rations_lootpoolsizemin
2
deathmatch
1
decalfrequency
10
gred_jets_speed
1
gred_sv_12mm_he_impact
1
gred_sv_7mm_he_impact
1
gred_sv_artisweps_aircrafts
1
gred_sv_artisweps_helisupport_shootateveryone
1
gred_sv_artisweps_skybox_mdls
0
gred_sv_artisweps_spam
0
gred_sv_arti_spawnaltitude
1000
gred_sv_bullet_dmg
1
gred_sv_bullet_radius
1
gred_sv_cantakemgbase
1
gred_sv_canusemultipleemplacements
1
gred_sv_carriage_collision
1
gred_sv_default_wac_munitions
0
gred_sv_easyuse
1
gred_sv_emplacement_artillery_time
60
gred_sv_enableenginehealth
1
gred_sv_enablehealth
1
gred_sv_enable_cannon_artillery
1
gred_sv_enable_explosions
1
gred_sv_enable_recoil
1
gred_sv_enable_seats
1
gred_sv_firemissiontype
0
gred_sv_fire_effect
1
gred_sv_fragility
1
gred_sv_healthslider
100
gred_sv_isdedicated
1
gred_sv_lfs_godmode
0
gred_sv_lfs_healthmultiplier
1
gred_sv_lfs_healthmultiplier_all
1
gred_sv_lfs_infinite_ammo
0
gred_sv_limitedammo
1
gred_sv_manual_reload
0
gred_sv_manual_reload_mgs
0
gred_sv_minricochetangle
70
gred_sv_multiple_fire_effects
1
gred_sv_oldrockets
0
gred_sv_override_hab
0
gred_sv_progressiveturn
1
gred_sv_progressiveturn_cannon
1
gred_sv_progressiveturn_mg
1
gred_sv_resourceprecache
0
gred_sv_shell_apcr_damagemultiplier
1
gred_sv_shell_ap_damagemultiplier
1
gred_sv_shell_ap_lowpen_system
1
gred_sv_shell_arrival_time
3
gred_sv_shell_enable_killcam
1
gred_sv_shell_gp_he_damagemultiplier
1
gred_sv_shell_heat_damagemultiplier
1
gred_sv_shell_he_damage
0
gred_sv_shell_he_damagemultiplier
1
gred_sv_shell_remove_time
10
gred_sv_shockwave_unfreeze
0
gred_sv_simfphys_arcade
1
gred_sv_simfphys_camera_tankgunnersight
1
gred_sv_simfphys_disable_viewmodels
0
gred_sv_simfphys_elevation_speed_multiplier
1
gred_sv_simfphys_enablecrosshair
1
gred_sv_simfphys_forcefirstperson
0
gred_sv_simfphys_forcesynchronouselevation
0
gred_sv_simfphys_health_multplier
1
gred_sv_simfphys_infinite_ammo
1
gred_sv_simfphys_infinite_mg_ammo
0
gred_sv_simfphys_lesswheels
0
gred_sv_simfphys_manualreloadsystem
0
gred_sv_simfphys_moduledamagesystem
0
gred_sv_simfphys_realisticarmour
1
gred_sv_simfphys_reload_speed_multiplier
1
gred_sv_simfphys_smokereloadtime
120
gred_sv_simfphys_spawnwithoutammo
0
gred_sv_simfphys_suspension_rate
0.100000
gred_sv_simfphys_testsuspensions
0
gred_sv_simfphys_traverse_speed_multiplier
1
gred_sv_simfphys_turnrate_multplier
1
gred_sv_simfphys_vfire_thrower
1
gred_sv_soundspeed_divider
1
gred_sv_spawnable_bombs
1
gred_sv_tracers
5
gred_sv_wac_bombs
1
gred_sv_wac_explosion
1
gred_sv_wac_explosion_water
1
gred_sv_wac_heli_spin
1
gred_sv_wac_heli_spin_chance
0
gred_sv_wac_override
1
gred_sv_wac_radio
1
lua_strict
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
nextlevel
physgun_limited
0
physgun_maxrange
4096
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
100
sbox_maxbuttons
50
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
10
sbox_maxeffects
200
sbox_maxemitters
20
sbox_maxhoverballs
50
sbox_maxitem_ammo_crates
10
sbox_maxitem_item_crates
8
sbox_maxlamps
3
sbox_maxlights
5
sbox_maxnpcs
10
sbox_maxprops
200
sbox_maxprop_doors
10
sbox_maxprop_thumpers
10
sbox_maxragdolls
10
sbox_maxropeconstraints
1000
sbox_maxsents
100
sbox_maxthrusters
50
sbox_maxvehicles
4
sbox_maxwheels
50
sbox_noclip
1
sbox_persist
ix_ixhl2rp
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
1
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_streamradio_bass3_allow_client
1
sv_streamradio_bass3_enable
1
sv_streamradio_max_spectrums
5
sv_streamradio_playlist_filesystem_blacklist
sv_streamradio_rebuildplaylists_community_auto
2
sv_streamradio_url_log_mode
1
sv_streamradio_url_whitelist_enable
1
sv_streamradio_url_whitelist_enable_on_cfcwhitelist
0
sv_streamradio_url_whitelist_trust_admin_radios
1
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
0
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
1
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
1
sv_tfa_bullet_penetration_power_mul
1
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
1
sv_tfa_changelog
1
sv_tfa_cmenu
0
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
1
sv_tfa_crosshair_showplayerteam
1
sv_tfa_damage_multiplier
1
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
1
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
1
sv_tfa_fx_penetration_decal
1
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
1
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
1
sv_tfa_nearlyempty
1
sv_tfa_nmrih_flashlight_required
0
sv_tfa_nmrih_fx_fext_override
-1
sv_tfa_nmrih_fx_tnt
1
sv_tfa_nmrih_melee_multiplier
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
1
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
toolmode_allow_advmat
1
toolmode_allow_adv_bone
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_env_headcrabcanister
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_finger
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_inflator
1
toolmode_allow_item_ammo_crate
1
toolmode_allow_item_charger_spawner
1
toolmode_allow_item_item_crate
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_light
1
toolmode_allow_material
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_nocollideworld
1
toolmode_allow_paint
1
toolmode_allow_permaall
1
toolmode_allow_physprop
1
toolmode_allow_precision
1
toolmode_allow_prop_door
1
toolmode_allow_prop_thumper
1
toolmode_allow_pulley
1
toolmode_allow_rb655_easy_animation
1
toolmode_allow_rb655_easy_bodygroup
1
toolmode_allow_remover
1
toolmode_allow_rope
1
toolmode_allow_simfphysduplicator
1
toolmode_allow_simfphyseditor
1
toolmode_allow_simfphysgeareditor
1
toolmode_allow_simfphysmiscsoundeditor
1
toolmode_allow_simfphyssoundeditor
1
toolmode_allow_simfphyssuspensioneditor
1
toolmode_allow_simfphysturret
1
toolmode_allow_simfphyswheeleditor
1
toolmode_allow_slider
1
toolmode_allow_streamradio
1
toolmode_allow_streamradio_gui_color_global
1
toolmode_allow_streamradio_gui_color_individual
1
toolmode_allow_streamradio_gui_skin
1
toolmode_allow_submaterial
1
toolmode_allow_thruster
1
toolmode_allow_trails
1
toolmode_allow_vj_tool_bullseye
1
toolmode_allow_vj_tool_equipment
1
toolmode_allow_vj_tool_follower
1
toolmode_allow_vj_tool_health
1
toolmode_allow_vj_tool_mover
1
toolmode_allow_vj_tool_notarget
1
toolmode_allow_vj_tool_relationship
1
toolmode_allow_vj_tool_scanner
1
toolmode_allow_vj_tool_spawner
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
toolmode_allow_zbase_faction
1
toolmode_allow_zbase_guard
1
toolmode_allow_zbase_mover
1
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.130000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_karma
1
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
zbase_alt_count
-1
zbase_armor_sparks
1
zbase_autosquad
1
zbase_callforhelp
1
zbase_camp_replace
0
zbase_cit_rocks
1
zbase_cl_ragdolls
0
zbase_custom_class
1
zbase_dissolve_wep
0
zbase_dmg_mult
1
zbase_faction_admin_only
1
zbase_fallback_nav
1
zbase_followplayers
1
zbase_friendly_fire
0
zbase_gib_collide
0
zbase_gib_max
30
zbase_gib_remove_time
60
zbase_gren_alt_rand
0
zbase_gren_count
2
zbase_hp_mult
1
zbase_item_drops
1
zbase_mar2tyle
mmod
zbase_metrocop_arrest
0
zbase_metrocop_glow_eyes
0
zbase_more_jumping
0
zbase_muzzle_light
1
zbase_muzztyle
mmod
zbase_nerf
1
zbase_nocollide
0
zbase_nodefhl2
1
zbase_patrol
1
zbase_ply_hurt_ally
1
zbase_rag_max
30
zbase_rag_remove_time
0
zbase_reb_ammo
0
zbase_reload_spawnmenu
0
zbase_show_navigator
0
zbase_show_sched
0
zbase_sightdist
4096
zbase_sightdist_override
0
zbase_spawner_cooldown
1
zbase_spawner_mindist
0
zbase_spawner_vis
0
zbase_speed_mult
1
zbase_sv_glowing_eyes
1
zbase_zombie_headcrabs
1
zbase_zombie_red_blood
0
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Doming left the game
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Doming joined the game
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