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La Famiglia Trisotti
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Rank
#3082
Player count
0/20
Address
2.11.148.172:27015
Status
online
Distance
6464 km
Country
France
Uptime
7 Days: 100%, 30 Days: 100%
Downtime History
Map
gm_flatgrass
Game Mode
sandbox
Password Protected
False
SettingValue
aa_matchlength
5
aa_maxinterval
30
aa_mininterval
15
aa_respawn_time
5
aa_round_interval
15
ai_allowfriendfire
1
ai_allowrespawn
0
ai_beginonload
1
ai_defaultmode
1
ai_disabled
0
ai_eggcount
10
ai_ignoreplayers
0
ai_respawntimer
30
ai_restartgame
1
ai_roundstoplay
0
ai_viewbobenable
1
bb_var_devmode
0
bb_var_gametime
1200
bb_var_pubmode
0
bb_var_setuptime
150
bb_var_startingtokens
50
coop
0
DavyCrocketAdminOnly
0
DavyCrockettAllowed
1
deathmatch
1
deathrun
1
decalfrequency
10
dmg_level
3
drs_firstperson
0
drs_headstart_time
15
drs_ping_cooldown
4
drs_postround_time
10
drs_timelimit
180
fnafgm_allowflashlight
0
fnafgm_autocleanupmap
1
fnafgm_autorespawn
1
fnafgm_deathscreendelay
1
fnafgm_deathscreenduration
10
fnafgm_deathscreenfade
1
fnafgm_deathscreenoverlay
1
fnafgm_disablemapsmonitors
1
fnafgm_disablepower
0
fnafgm_enablebypass
0
fnafgm_enabledevmode
0
fnafgm_forceseasonalevent
0
fnafgm_killextsrplayers
1
fnafgm_preventdoorkill
1
fnafgm_ragdollinstantremove
0
fnafgm_ragdolloverride
1
fnafgm_respawndelay
0
fnafgm_respawnenabled
1
fnafgm_sandbox_enable
0
fnafgm_sandbox_load_spawn_menu
0
fnafgm_smart_power_management
1
fnafgm_timethink_autostart
1
fnafgm_timethink_infinitenights
0
GAME_CHAT_LocalVOIP
1
GAME_CHAT_StrictChat
1
GAME_CUST_SubjectAllowShowSelf
0
GAME_Disable395
0
GAME_DisableSpecialAttacks
0
GAME_DisableSpecialAttacks_Threshold
4
GAME_DisableSprays
0
GAME_DisableTeamGadgets
0
GAME_RichPresence
1
GAME_ROUND_AlwaysVote
1
GAME_ROUND_BonusRoundChance
5
GAME_ROUND_BonusRounds
1
GAME_ROUND_MaxRounds
10
GAME_ROUND_PlayersForDoubleHidden
12
GAME_ROUND_PlayersForTripleHidden
23
GAME_ROUND_PlayersNeeded
2
GAME_ROUND_PlayersReadyPercent
51
GAME_ROUND_PunishExtremeTeamDamage
1
GAME_ROUND_PunishTeamDamageThreshold
75
GAME_ROUND_RoundTimeBase
90
GAME_ROUND_RoundTimeBonus
30
GAME_ROUND_VoteMajorityWins
1
GAME_ROUND_VotePercentageRequired
65
GAME_ROUND_VoteTimer
30
gw_abilities_enabled
1
gw_basewalkeramount
13
gw_changemodel_hiding
1
gw_damageonfailguess
10
gw_disguise_seeker
0
gw_double_jump_enabled
0
gw_hideduration
30
gw_hiding_run_speed
200
gw_hiding_walk_speed
100
gw_maxrounds
8
gw_minhiding
1
gw_minseeking
1
gw_postroundduration
5
gw_pregameduration
20
gw_propfreeze_enabled
0
gw_roundduration
300
gw_seeker_run_speed
200
gw_seeker_walk_speed
100
gw_target_finder_enabled
0
gw_target_finder_threshold
700
gw_taunt_body_enabled
1
gw_taunt_voice_cooldown
10
gw_taunt_voice_enabled
1
gw_taunt_voice_seeker_enabled
0
gw_touches_enabled
1
gw_touches_required
3
gw_walkerperplayer
1.200000
has_blindtime
30
has_clickrange
100
has_envdmgallowed
1
has_firstcaughtseeks
0
has_hidereward
3
has_hiderflashlight
0
has_hiderrunspeed
320
has_hiderwalkspeed
190
has_infinitestamina
0
has_jumppower
210
has_maxrounds
5
has_maxstamina
100
has_scob_text
Light HNS
has_scob_url
https://github.com/Fafy2801/light-hns
has_seekerrunspeed
360
has_seekerwalkspeed
200
has_seekreward
1
has_staminadeplete
13.300000
has_staminarefill
6.600000
has_staminawait
2
has_teamindicators
0
has_timelimit
300
h_autostart
1
h_beta_npcs
0
h_combine_bouncers
2
h_combine_chat
1
h_combine_custom_weapons
0
h_combine_killed_to_win
100
h_CUSTOMIZABLE_WEAPONRY_2_0_sweps
0
h_default_loadout
h_ep2_hunters
0
h_EXTRA_CUSTOMIZABLE_WEAPONRY_2_0_sweps
0
h_FAS_sweps
0
h_hints
1
h_HL2Beta_Weapons
0
h_item_respawn_system
1
h_lostplayertimeout
10
h_M9K_ASSAULT_RIFLES_sweps
0
h_M9K_SPECIALITIES_sweps
0
h_MAD_COWS_sweps
0
h_maxgunshotinvestigate
4
h_maxhelp
4
h_MHs_Super_Battle_Pack_PART_II_sweps
0
h_minenemies
2
h_MR_PYROUS_sweps
0
h_Murder_friendly_Assault_sweps
0
h_npcscaledamage
3
h_personalized_sweps
item_healthvial
h_playerscaledamage
3
h_player_lifes
50
h_rpgmax
1
h_selective_weapon_pickup
0
h_silent_kill_rewards
weapon_slam
h_spastiks_toybox_sweps
0
h_STALKER_sweps
0
h_supersoldier
0
h_time_between_waves
15
h_UNOFICIAL_EXTRA_CUSTOMIZABLE_WEAPONRY_2_0_sweps
0
h_vanilla_weapons
1
h_weight_system
0
h_zombie_mode
0
jazz_include_localaddon
0
jazz_wait_enable
1
lst_enableimplosion
0
lst_event_enablenuke
0
lst_expscale
1
lst_healhealth
1
lst_minimumplayers
2
lst_objoutline
1
lst_time_actionpreparing
30
lst_time_postround
15
lst_time_preparing
30
lst_usecssarmor
1
lst_zonequality
3
lst_zonespeed
0.750000
lua_strict
0
M9KAmmoDetonation
1
M9KClientGasDisable
0
M9KDamageMultiplier
1
M9KDefaultClip
-1
M9KDisablePenetration
0
M9KDynamicRecoil
1
M9KExplosiveNerveGas
1
M9KUnified_CSS_vms
1
M9KUniqueSlots
1
M9KWeaponStrip
0
M9K_Davy_Crockett_Timer
3
mapvote_au_maxrounds
3
mapvote_baseb_maxrounds
1
mapvote_bb_maxrounds
1
mapvote_g-surf_maxtime
1200
mapvote_gw_maxrounds
6
mapvote_halflife_deathmatch_maxrounds
2
mapvote_hns_maxrounds
6
mapvote_homicide_modded_maxrounds
8
mapvote_lst_maxrounds
1
mapvote_melonbomber_maxrounds
8
mapvote_murder_maxrounds
8
mapvote_prophunt_maxrounds
8
mapvote_sc_maxrounds
3
mapvote_zombiesurvival_maxrounds
3
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_spawndelay
5
mp_spawn_invuln_length
4
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
mr_checkpointrespawn
0
mr_forwardspeed
170
mr_godmode
0
mr_laps
10
mr_override_mapsettings
0
mr_reversespeed
40
mr_rounds
6
mr_ultrashortcut
0
Murder_friendly_Handguns
0
new_acc_system
0
nextlevel
NPC_Grenades
1
NPC_Manhacks
0
NPC_Proficiency
3
NPC_WEP2_Muzzle_fx
1
OrbitalStrikeAdminOnly
0
ow_allow_spectator_control
1
ow_damagescale_npc
1
ow_damagescale_players
1
ow_maxrounds
10
ow_timelimit
1800
physgun_limited
0
physgun_maxrange
4096
ph_dummy_settings
q3_damage_bfg
100
q3_damage_cg
8
q3_damage_g
50
q3_damage_gl
100
q3_damage_lg
7
q3_damage_mg
5
q3_damage_pg
20
q3_damage_rg
80
q3_damage_rl
100
q3_damage_sg
5
q3_enablenoclip
0
q3_fraglimit
20
q3_friendlyfire
0
q3_g_nail_hitowner
1
q3_g_nail_ricochet
1
q3_g_quadfactor
3
q3_instagib
0
q3_sv_custommodels
0
q3_sv_mapvote
1
q3_timelimit
900
q3_unlimitedammo
0
q3_votetime
30
ragcom_afk_kick
300
ragcom_afk_spectator
60
ragcom_bricks
10
ragcom_bricks_period
60
ragcom_deaddroppos
200
ragcom_rocket_enabled
1
randomize_active
1
randomize_map
gm_construct
randomize_prefix
ttt_
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_instagib
1
sbox_maxballoons
100
sbox_maxbuttons
50
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
10
sbox_maxeffects
200
sbox_maxemitters
20
sbox_maxhoverballs
50
sbox_maxlamps
3
sbox_maxlights
5
sbox_maxnpcs
10
sbox_maxprops
200
sbox_maxragdolls
10
sbox_maxropeconstraints
1000
sbox_maxsents
100
sbox_maxthrusters
50
sbox_maxvehicles
4
sbox_maxwheels
50
sbox_noclip
1
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sc_incend_rounds
0
sc_killstreak_to_win
1
sc_points_to_win
5
sc_post_round_time
10
sc_respawn_wait_time
2.500000
sc_suicide_penalty
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sf_block_friendlyfire
0
sf_block_heath
2000
sf_build_long_length
600
sf_build_short_length
240
sf_combat_length
600
sf_flag_returntime
20
sf_flag_scorerules
0
sf_forcebalance
1
sf_roundlimit
4
sf_scorelimit
1000
sf_team_blocklimit
80
smb_ctf_capturestowin
3
smb_gametype
CTF
smb_nogametypetwiceinrow
0
smb_roundtime
1200
smb_tdm_killstowin
50
Squad_Num
1
Squad_Weps
0
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
1
sv_bounce
0
sv_cheats
0
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
1
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
1
sv_tfa_bullet_penetration_power_mul
1
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_cmenu
1
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
1
sv_tfa_crosshair_showplayerteam
1
sv_tfa_damage_multiplier
1
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
1
sv_tfa_envcheck
1
sv_tfa_first_draw_anim_enabled
1
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
1
sv_tfa_fov_sprintmod
1
sv_tfa_fx_penetration_decal
1
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
1
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_knockback_multiplier
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
1
sv_tfa_nearlyempty
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
1
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_multiplier
1
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_ts_ff
0
sv_ts_ff_damage_reflect
1
sv_ts_ff_damage_scale
0.020000
sv_ts_ff_reflect_scale
1.000000
sv_ts_num_rounds
15
sv_ts_prop_dmg_scale
1
sv_ts_select_mode
1
sv_ts_spectate_time
60
sv_ts_stalker_add_health
15
sv_ts_stalker_blood_thirst
45
sv_ts_stalker_blood_thirst_gib
25
sv_ts_stalker_drain_delay
45
sv_ts_stalker_drain_scale
1.000000
sv_ts_stalker_drain_time
1.000000
sv_ts_stalker_gib_health
10
sv_ts_stalker_health
80
sv_ts_stalker_kill_health
15
sv_ts_team_nocollide
0
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
tc_afktimer
20
tc_customjump
0
tc_customjumppower
265
tc_debug
0
tc_maxfreeze
10
tc_maxpropdistance
800
tc_queue
1
tc_roundtime
5
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_finger
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_inflator
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_light
1
toolmode_allow_material
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_paint
1
toolmode_allow_physprop
1
toolmode_allow_pulley
1
toolmode_allow_remover
1
toolmode_allow_rope
1
toolmode_allow_slider
1
toolmode_allow_thruster
1
toolmode_allow_trails
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
tr_autobalance
1
tr_friendlyfire
1
ttt_achievement_hunt_crown
1
ttt_achievement_hunt_crown_key
k
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.130000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_hompigeon_damage
300
ttt_hompigeon_radius
200
ttt_hompigeon_show_debug
0
ttt_karma
1
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_prop_disguiser_cooldown
30
ttt_prop_disguiser_max_prop_size
100
ttt_prop_disguiser_min_prop_size
5
ttt_prop_disguiser_time
10
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
ytil_bombmaxtime
180
ytil_bombmintime
60
ytil_bombshowtime
0
ytil_postroundtime
10
ytil_runnermagic
0
ytil_startgametype
1
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