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Legion Strix | Gmod Official
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Rank
#1736
Player count
0/10
Address
50.20.251.212:19560
Status
dead
Distance
473 km
Country
United States
Uptime
7 Days: 47%, 30 Days: 88%
Downtime History
Map
gm_hillfoot_construct
Game Mode
mapsweepers
Password Protected
True
SettingValue
ai_disabled
0
ai_ignoreplayers
0
coop
0
DavyCrocketAdminOnly
0
DavyCrockettAllowed
1
deathmatch
1
decalfrequency
10
drgbase_ai_hearing
1
drgbase_ai_omniscient
0
drgbase_ai_patrol
1
drgbase_ai_radius
5000
drgbase_ai_sight
1
drgbase_avoid_obstacles
1
drgbase_compute_delay
0.100000
drgbase_debug_animations
0
drgbase_give_weapons
1
drgbase_multiplier_damage_npc
1
drgbase_multiplier_damage_players
1
drgbase_multiplier_health
1
drgbase_multiplier_speed
1
drgbase_possession_allow_lockon
1
drgbase_possession_enable
1
drgbase_possession_targetall
1
drgbase_precache_models
1
drgbase_precache_sounds
1
drgbase_projectile_tickrate
-1
drgbase_ragdoll_collisions_disabled
0
drgbase_ragdoll_fadeout
3
drgbase_remove_dead
0
drgbase_remove_ragdolls
-1
drgbase_update_luminosity
1
elev_cooldown
1
elev_slapforce
400
has_pac3
1
has_pac3_editor
1
jcms_announcer_type
default
jcms_cash_bonus_airborne
25
jcms_cash_bonus_headshot
5
jcms_cash_bonus_headshot_instakill
20
jcms_cash_bonus_sidearm
10
jcms_cash_evac
75
jcms_cash_maxclerks
5
jcms_cash_mul_base
1
jcms_cash_mul_final
1
jcms_cash_mul_stunstick
2
jcms_cash_mul_very_far
1.250000
jcms_cash_start
600
jcms_cash_victory
75
jcms_distance_headshot
2000
jcms_distance_headshot_extralengths
200
jcms_distance_very_far
5000
jcms_friendlyfire_multiplier
1
jcms_map_excludecurrent
0
jcms_map_iswhitelist
0
jcms_map_list
gm_flatgrass
jcms_map_votecount
6
jcms_noepisodes
0
jcms_npcteam_restrict
0
jcms_npc_softcap
50
jcms_suddendeathtimer
0
jcms_swarm_frequency
1
jcms_swarm_size
1
jcms_swarm_warning
1
lua_strict
0
lynch_antlions_health_enable
1
lynch_antlion_antlionguardian_health
500
lynch_antlion_antlionguard_health
500
lynch_antlion_antlionworker_health
60
lynch_antlion_antlion_health
30
lynch_antlion_guardian_vision_range
2048
lynch_antlion_guard_vision_range
2048
lynch_antlion_spit
1
lynch_antlion_vision_range
2048
lynch_antlion_worker_vision_range
2048
lynch_chopper_deadlyshooting
1
lynch_citizen_adjustable_aim
1
lynch_citizen_aim_accuracy
2
lynch_citizen_armor
50
lynch_citizen_armor_enable
1
lynch_citizen_can_jump
1
lynch_citizen_damage_ar2
1.800000
lynch_citizen_damage_shotgun
1.500000
lynch_citizen_damage_smg1
1.200000
lynch_citizen_dmg_enable
1
lynch_citizen_health
50
lynch_citizen_health_enable
1
lynch_citizen_medics
1
lynch_citizen_move_away_player
1
lynch_citizen_move_from_damage
1
lynch_citizen_player_speed
1
lynch_citizen_regroup_player
1
lynch_citizen_shoot_far
1
lynch_citizen_shotgun_health
75
lynch_citizen_special_units
0
lynch_citizen_squad_slots
1
lynch_citizen_vision_range
2048
lynch_clawscanner_mines
1
lynch_combine_adjustable_aim
1
lynch_combine_aim_accuracy
3
lynch_combine_armor
60
lynch_combine_armor_elite
100
lynch_combine_armor_enable
1
lynch_combine_can_jump
1
lynch_combine_damage_ar2
1.800000
lynch_combine_damage_shotgun
1.500000
lynch_combine_damage_smg1
1.200000
lynch_combine_dmg_enable
1
lynch_combine_elite_health
100
lynch_combine_flank_enable
1
lynch_combine_flank_ignore_unarmed
0
lynch_combine_flank_players_only
0
lynch_combine_friendly_rebels
0
lynch_combine_health_enable
1
lynch_combine_move_from_damage
1
lynch_combine_place_grenade
1
lynch_combine_player_speed
1
lynch_combine_shoot_far
1
lynch_combine_shotgunner_behavior
1
lynch_combine_shotgunner_fix
1
lynch_combine_shotgun_health
75
lynch_combine_signals
1
lynch_combine_soldiers_health
50
lynch_combine_special_units
0
lynch_combine_squad_regroup
1
lynch_combine_squad_slots
1
lynch_combine_vision_range
2048
lynch_hunter_aggressive
1
lynch_hunter_vision_range
2048
lynch_metropolice_adjustable_aim
1
lynch_metropolice_aim_accuracy
3
lynch_metropolice_armor
50
lynch_metropolice_armor_enable
1
lynch_metropolice_arrest
0
lynch_metropolice_can_jump
1
lynch_metropolice_damage_smg1
1.200000
lynch_metropolice_dmg_enable
1
lynch_metropolice_health
50
lynch_metropolice_health_enable
1
lynch_metropolice_move_from_damage
1
lynch_metropolice_player_speed
1
lynch_metropolice_shoot_far
1
lynch_metropolice_squad_regroup
1
lynch_metropolice_squad_slots
1
lynch_metropolice_vision_range
2048
lynch_npcs_active_movement
1
lynch_npcs_alt_movement
1
lynch_npcs_enemy_distance
1
lynch_npcs_essential_enable
1
lynch_npcs_evade_aim
1
lynch_npcs_faster_reload
1
lynch_npcs_friendly_fire
1
lynch_npcs_grenade_reaction
1
lynch_npcs_hear_gunshots
1
lynch_npcs_idle_behaviors
1
lynch_npcs_long_vision
1
lynch_npcs_navmesh_warning
1
lynch_npcs_no_flinch
1
lynch_npcs_pistol_damage
1
lynch_npcs_regen_amount
1
lynch_npcs_regen_hp
1
lynch_npcs_regen_hp_no_combat
0
lynch_npcs_regen_interval
1
lynch_npcs_should_patrol
1
lynch_npcs_visuals_armorsystem
1
lynch_strider_aggressive_behavior
1
lynch_strider_use_cannon
1
lynch_strider_vision_range
2048
lynch_vortigaunt_armor_recharge
1
lynch_vortigaunt_dispel_attack
1
lynch_vortigaunt_dispel_push
1
lynch_vortigaunt_health
100
lynch_vortigaunt_health_enable
1
lynch_vortigaunt_vision_range
2048
lynch_zombies_health_enable
1
lynch_zombie_aggressive_zombies
1
lynch_zombie_alt_fast_Zombie_attack
1
lynch_zombie_faster_zombies
1
lynch_zombie_fastzombie_health
65
lynch_zombie_fastzombie_vision_range
2048
lynch_zombie_headcrabzombie_health
65
lynch_zombie_poisonzombie_health
225
lynch_zombie_poisonzombie_vision_range
2048
lynch_zombie_zombietorso_health
65
lynch_zombie_zombie_vision_range
2048
lynch_zombie_zombine_health
120
lynch_zombie_zombine_pullgrenade
1
lynch_zombie_zombine_vision_range
2048
M9KAmmoDetonation
1
M9KClientGasDisable
0
M9KDamageMultiplier
1
M9KDefaultClip
-1
M9KDisablePenetration
0
M9KDynamicRecoil
1
M9KExplosiveNerveGas
1
M9KUniqueSlots
1
M9KWeaponStrip
0
M9K_Davy_Crockett_Timer
3
mediaplayer_allow_webpages
0
mp_falldamage
5
mp_flashlight
1
mp_footsteps
1
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
nextlevel
OrbitalStrikeAdminOnly
0
outfitter_sv_distance
1
pac_allow_blood_color
1
pac_submit_limit
30
pac_submit_spam
1
pac_sv_block_combat_features_on_next_restart
1
pac_sv_combat_debugging
1
pac_sv_combat_distance_enforced
0
pac_sv_combat_enforce_netrate
0
pac_sv_combat_enforce_netrate_buffersize
60
pac_sv_combat_whitelisting
0
pac_sv_damage_zone
0
pac_sv_damage_zone_allow_damage_over_time
1
pac_sv_damage_zone_allow_dissolve
1
pac_sv_damage_zone_allow_ragdoll_hitparts
0
pac_sv_damage_zone_max_damage
20000
pac_sv_damage_zone_max_damage_over_time_total_time
1
pac_sv_damage_zone_max_length
20000
pac_sv_damage_zone_max_radius
10000
pac_sv_entity_limit_per_combat_operation
500
pac_sv_entity_limit_per_player_per_combat_operation
40
pac_sv_force
0
pac_sv_force_max_amount
10000
pac_sv_force_max_length
10000
pac_sv_force_max_radius
10000
pac_sv_health_modifier
0
pac_sv_health_modifier_allow_counted_hits
1
pac_sv_health_modifier_allow_maxhp
1
pac_sv_health_modifier_extra_bars
1
pac_sv_health_modifier_max_extra_bars_value
1000000
pac_sv_health_modifier_max_hp_armor
1000000
pac_sv_health_modifier_min_damagescaling
-1
pac_sv_hitscan
0
pac_sv_hitscan_divide_max_damage_by_max_bullets
0
pac_sv_hitscan_max_bullets
200
pac_sv_hitscan_max_damage
20000
pac_sv_lock
0
pac_sv_lock_aim
1
pac_sv_lock_allow_grab_ent
1
pac_sv_lock_allow_grab_npc
1
pac_sv_lock_allow_grab_ply
1
pac_sv_lock_grab
1
pac_sv_lock_max_grab_radius
200
pac_sv_lock_teleport
1
pac_sv_nearest_life
0
pac_sv_nearest_life_allow_bones
0
pac_sv_nearest_life_allow_sampling_from_parts
1
pac_sv_nearest_life_allow_targeting_players
1
pac_sv_nearest_life_max_distance
5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone
1
pac_sv_prop_protection
0
physgun_limited
0
physgun_maxrange
4096
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
6
sbox_maxbuttons
10
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
0
sbox_maxeffects
6
sbox_maxemitters
0
sbox_maxhoverballs
6
sbox_maxlamps
6
sbox_maxlights
5
sbox_maxnpcs
0
sbox_maxprops
150
sbox_maxragdolls
6
sbox_maxropeconstraints
1000
sbox_maxsents
100
sbox_maxthrusters
6
sbox_maxvehicles
0
sbox_maxwheels
6
sbox_noclip
0
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
1
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.130000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_karma
1
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
vj_avp_bosstheme_a
0
vj_avp_bosstheme_m
0
vj_avp_bosstheme_p
0
vj_avp_fatalities
0
vj_avp_flashlight
0
vj_avp_kseries_ally
0
vj_avp_predmobile
1
vj_avp_pred_info
1
vj_avp_survival_bots
1
vj_avp_survival_maxbots
0
vj_avp_survival_plybots
0
vj_avp_survival_respawn
1
vj_avp_xenostealth
1
_outfitter_version
0.11.0
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