Legion Strix | Gmod Official
- Rank
- #1736
- Player count
- 0/10
- Address
- 50.20.251.212:19560
- Status
- dead
- Distance
- 473 km
- Country
- Uptime
- Map
- gm_hillfoot_construct
- Game Mode
- mapsweepers
- Password Protected
- True
Setting | Value |
---|---|
ai_disabled | 0 |
ai_ignoreplayers | 0 |
coop | 0 |
DavyCrocketAdminOnly | 0 |
DavyCrockettAllowed | 1 |
deathmatch | 1 |
decalfrequency | 10 |
drgbase_ai_hearing | 1 |
drgbase_ai_omniscient | 0 |
drgbase_ai_patrol | 1 |
drgbase_ai_radius | 5000 |
drgbase_ai_sight | 1 |
drgbase_avoid_obstacles | 1 |
drgbase_compute_delay | 0.100000 |
drgbase_debug_animations | 0 |
drgbase_give_weapons | 1 |
drgbase_multiplier_damage_npc | 1 |
drgbase_multiplier_damage_players | 1 |
drgbase_multiplier_health | 1 |
drgbase_multiplier_speed | 1 |
drgbase_possession_allow_lockon | 1 |
drgbase_possession_enable | 1 |
drgbase_possession_targetall | 1 |
drgbase_precache_models | 1 |
drgbase_precache_sounds | 1 |
drgbase_projectile_tickrate | -1 |
drgbase_ragdoll_collisions_disabled | 0 |
drgbase_ragdoll_fadeout | 3 |
drgbase_remove_dead | 0 |
drgbase_remove_ragdolls | -1 |
drgbase_update_luminosity | 1 |
elev_cooldown | 1 |
elev_slapforce | 400 |
has_pac3 | 1 |
has_pac3_editor | 1 |
jcms_announcer_type | default |
jcms_cash_bonus_airborne | 25 |
jcms_cash_bonus_headshot | 5 |
jcms_cash_bonus_headshot_instakill | 20 |
jcms_cash_bonus_sidearm | 10 |
jcms_cash_evac | 75 |
jcms_cash_maxclerks | 5 |
jcms_cash_mul_base | 1 |
jcms_cash_mul_final | 1 |
jcms_cash_mul_stunstick | 2 |
jcms_cash_mul_very_far | 1.250000 |
jcms_cash_start | 600 |
jcms_cash_victory | 75 |
jcms_distance_headshot | 2000 |
jcms_distance_headshot_extralengths | 200 |
jcms_distance_very_far | 5000 |
jcms_friendlyfire_multiplier | 1 |
jcms_map_excludecurrent | 0 |
jcms_map_iswhitelist | 0 |
jcms_map_list | gm_flatgrass |
jcms_map_votecount | 6 |
jcms_noepisodes | 0 |
jcms_npcteam_restrict | 0 |
jcms_npc_softcap | 50 |
jcms_suddendeathtimer | 0 |
jcms_swarm_frequency | 1 |
jcms_swarm_size | 1 |
jcms_swarm_warning | 1 |
lua_strict | 0 |
lynch_antlions_health_enable | 1 |
lynch_antlion_antlionguardian_health | 500 |
lynch_antlion_antlionguard_health | 500 |
lynch_antlion_antlionworker_health | 60 |
lynch_antlion_antlion_health | 30 |
lynch_antlion_guardian_vision_range | 2048 |
lynch_antlion_guard_vision_range | 2048 |
lynch_antlion_spit | 1 |
lynch_antlion_vision_range | 2048 |
lynch_antlion_worker_vision_range | 2048 |
lynch_chopper_deadlyshooting | 1 |
lynch_citizen_adjustable_aim | 1 |
lynch_citizen_aim_accuracy | 2 |
lynch_citizen_armor | 50 |
lynch_citizen_armor_enable | 1 |
lynch_citizen_can_jump | 1 |
lynch_citizen_damage_ar2 | 1.800000 |
lynch_citizen_damage_shotgun | 1.500000 |
lynch_citizen_damage_smg1 | 1.200000 |
lynch_citizen_dmg_enable | 1 |
lynch_citizen_health | 50 |
lynch_citizen_health_enable | 1 |
lynch_citizen_medics | 1 |
lynch_citizen_move_away_player | 1 |
lynch_citizen_move_from_damage | 1 |
lynch_citizen_player_speed | 1 |
lynch_citizen_regroup_player | 1 |
lynch_citizen_shoot_far | 1 |
lynch_citizen_shotgun_health | 75 |
lynch_citizen_special_units | 0 |
lynch_citizen_squad_slots | 1 |
lynch_citizen_vision_range | 2048 |
lynch_clawscanner_mines | 1 |
lynch_combine_adjustable_aim | 1 |
lynch_combine_aim_accuracy | 3 |
lynch_combine_armor | 60 |
lynch_combine_armor_elite | 100 |
lynch_combine_armor_enable | 1 |
lynch_combine_can_jump | 1 |
lynch_combine_damage_ar2 | 1.800000 |
lynch_combine_damage_shotgun | 1.500000 |
lynch_combine_damage_smg1 | 1.200000 |
lynch_combine_dmg_enable | 1 |
lynch_combine_elite_health | 100 |
lynch_combine_flank_enable | 1 |
lynch_combine_flank_ignore_unarmed | 0 |
lynch_combine_flank_players_only | 0 |
lynch_combine_friendly_rebels | 0 |
lynch_combine_health_enable | 1 |
lynch_combine_move_from_damage | 1 |
lynch_combine_place_grenade | 1 |
lynch_combine_player_speed | 1 |
lynch_combine_shoot_far | 1 |
lynch_combine_shotgunner_behavior | 1 |
lynch_combine_shotgunner_fix | 1 |
lynch_combine_shotgun_health | 75 |
lynch_combine_signals | 1 |
lynch_combine_soldiers_health | 50 |
lynch_combine_special_units | 0 |
lynch_combine_squad_regroup | 1 |
lynch_combine_squad_slots | 1 |
lynch_combine_vision_range | 2048 |
lynch_hunter_aggressive | 1 |
lynch_hunter_vision_range | 2048 |
lynch_metropolice_adjustable_aim | 1 |
lynch_metropolice_aim_accuracy | 3 |
lynch_metropolice_armor | 50 |
lynch_metropolice_armor_enable | 1 |
lynch_metropolice_arrest | 0 |
lynch_metropolice_can_jump | 1 |
lynch_metropolice_damage_smg1 | 1.200000 |
lynch_metropolice_dmg_enable | 1 |
lynch_metropolice_health | 50 |
lynch_metropolice_health_enable | 1 |
lynch_metropolice_move_from_damage | 1 |
lynch_metropolice_player_speed | 1 |
lynch_metropolice_shoot_far | 1 |
lynch_metropolice_squad_regroup | 1 |
lynch_metropolice_squad_slots | 1 |
lynch_metropolice_vision_range | 2048 |
lynch_npcs_active_movement | 1 |
lynch_npcs_alt_movement | 1 |
lynch_npcs_enemy_distance | 1 |
lynch_npcs_essential_enable | 1 |
lynch_npcs_evade_aim | 1 |
lynch_npcs_faster_reload | 1 |
lynch_npcs_friendly_fire | 1 |
lynch_npcs_grenade_reaction | 1 |
lynch_npcs_hear_gunshots | 1 |
lynch_npcs_idle_behaviors | 1 |
lynch_npcs_long_vision | 1 |
lynch_npcs_navmesh_warning | 1 |
lynch_npcs_no_flinch | 1 |
lynch_npcs_pistol_damage | 1 |
lynch_npcs_regen_amount | 1 |
lynch_npcs_regen_hp | 1 |
lynch_npcs_regen_hp_no_combat | 0 |
lynch_npcs_regen_interval | 1 |
lynch_npcs_should_patrol | 1 |
lynch_npcs_visuals_armorsystem | 1 |
lynch_strider_aggressive_behavior | 1 |
lynch_strider_use_cannon | 1 |
lynch_strider_vision_range | 2048 |
lynch_vortigaunt_armor_recharge | 1 |
lynch_vortigaunt_dispel_attack | 1 |
lynch_vortigaunt_dispel_push | 1 |
lynch_vortigaunt_health | 100 |
lynch_vortigaunt_health_enable | 1 |
lynch_vortigaunt_vision_range | 2048 |
lynch_zombies_health_enable | 1 |
lynch_zombie_aggressive_zombies | 1 |
lynch_zombie_alt_fast_Zombie_attack | 1 |
lynch_zombie_faster_zombies | 1 |
lynch_zombie_fastzombie_health | 65 |
lynch_zombie_fastzombie_vision_range | 2048 |
lynch_zombie_headcrabzombie_health | 65 |
lynch_zombie_poisonzombie_health | 225 |
lynch_zombie_poisonzombie_vision_range | 2048 |
lynch_zombie_zombietorso_health | 65 |
lynch_zombie_zombie_vision_range | 2048 |
lynch_zombie_zombine_health | 120 |
lynch_zombie_zombine_pullgrenade | 1 |
lynch_zombie_zombine_vision_range | 2048 |
M9KAmmoDetonation | 1 |
M9KClientGasDisable | 0 |
M9KDamageMultiplier | 1 |
M9KDefaultClip | -1 |
M9KDisablePenetration | 0 |
M9KDynamicRecoil | 1 |
M9KExplosiveNerveGas | 1 |
M9KUniqueSlots | 1 |
M9KWeaponStrip | 0 |
M9K_Davy_Crockett_Timer | 3 |
mediaplayer_allow_webpages | 0 |
mp_falldamage | 5 |
mp_flashlight | 1 |
mp_footsteps | 1 |
mp_teamplay | 0 |
mp_timelimit | 0 |
mp_weaponrespawn | 0 |
mp_weaponstay | 0 |
nextlevel | |
OrbitalStrikeAdminOnly | 0 |
outfitter_sv_distance | 1 |
pac_allow_blood_color | 1 |
pac_submit_limit | 30 |
pac_submit_spam | 1 |
pac_sv_block_combat_features_on_next_restart | 1 |
pac_sv_combat_debugging | 1 |
pac_sv_combat_distance_enforced | 0 |
pac_sv_combat_enforce_netrate | 0 |
pac_sv_combat_enforce_netrate_buffersize | 60 |
pac_sv_combat_whitelisting | 0 |
pac_sv_damage_zone | 0 |
pac_sv_damage_zone_allow_damage_over_time | 1 |
pac_sv_damage_zone_allow_dissolve | 1 |
pac_sv_damage_zone_allow_ragdoll_hitparts | 0 |
pac_sv_damage_zone_max_damage | 20000 |
pac_sv_damage_zone_max_damage_over_time_total_time | 1 |
pac_sv_damage_zone_max_length | 20000 |
pac_sv_damage_zone_max_radius | 10000 |
pac_sv_entity_limit_per_combat_operation | 500 |
pac_sv_entity_limit_per_player_per_combat_operation | 40 |
pac_sv_force | 0 |
pac_sv_force_max_amount | 10000 |
pac_sv_force_max_length | 10000 |
pac_sv_force_max_radius | 10000 |
pac_sv_health_modifier | 0 |
pac_sv_health_modifier_allow_counted_hits | 1 |
pac_sv_health_modifier_allow_maxhp | 1 |
pac_sv_health_modifier_extra_bars | 1 |
pac_sv_health_modifier_max_extra_bars_value | 1000000 |
pac_sv_health_modifier_max_hp_armor | 1000000 |
pac_sv_health_modifier_min_damagescaling | -1 |
pac_sv_hitscan | 0 |
pac_sv_hitscan_divide_max_damage_by_max_bullets | 0 |
pac_sv_hitscan_max_bullets | 200 |
pac_sv_hitscan_max_damage | 20000 |
pac_sv_lock | 0 |
pac_sv_lock_aim | 1 |
pac_sv_lock_allow_grab_ent | 1 |
pac_sv_lock_allow_grab_npc | 1 |
pac_sv_lock_allow_grab_ply | 1 |
pac_sv_lock_grab | 1 |
pac_sv_lock_max_grab_radius | 200 |
pac_sv_lock_teleport | 1 |
pac_sv_nearest_life | 0 |
pac_sv_nearest_life_allow_bones | 0 |
pac_sv_nearest_life_allow_sampling_from_parts | 1 |
pac_sv_nearest_life_allow_targeting_players | 1 |
pac_sv_nearest_life_max_distance | 5000 |
pac_sv_player_limit_as_fraction_to_drop_damage_zone | 1 |
pac_sv_prop_protection | 0 |
physgun_limited | 0 |
physgun_maxrange | 4096 |
r_AirboatViewDampenDamp | 1.0 |
r_AirboatViewDampenFreq | 7.0 |
r_AirboatViewZHeight | 0.0 |
r_JeepViewDampenDamp | 1.0 |
r_JeepViewDampenFreq | 7.0 |
r_JeepViewZHeight | 10.0 |
r_VehicleViewDampen | 0 |
sbox_bonemanip_misc | 0 |
sbox_bonemanip_npc | 1 |
sbox_bonemanip_player | 0 |
sbox_godmode | 0 |
sbox_maxballoons | 6 |
sbox_maxbuttons | 10 |
sbox_maxcameras | 10 |
sbox_maxconstraints | 2000 |
sbox_maxdynamite | 0 |
sbox_maxeffects | 6 |
sbox_maxemitters | 0 |
sbox_maxhoverballs | 6 |
sbox_maxlamps | 6 |
sbox_maxlights | 5 |
sbox_maxnpcs | 0 |
sbox_maxprops | 150 |
sbox_maxragdolls | 6 |
sbox_maxropeconstraints | 1000 |
sbox_maxsents | 100 |
sbox_maxthrusters | 6 |
sbox_maxvehicles | 0 |
sbox_maxwheels | 6 |
sbox_noclip | 0 |
sbox_persist | |
sbox_playershurtplayers | 1 |
sbox_weapons | 1 |
sensor_debugragdoll | 0 |
sensor_stretchragdoll | 0 |
sv_accelerate | 10 |
sv_airaccelerate | 10 |
sv_allowcslua | 0 |
sv_alltalk | 0 |
sv_bounce | 0 |
sv_cheats | 0 |
sv_footsteps | 1 |
sv_friction | 8 |
sv_gravity | 600 |
sv_hl2mp_item_respawn_time | 30 |
sv_hl2mp_weapon_respawn_time | 20 |
sv_maxspeed | 10000 |
sv_maxusrcmdprocessticks | 24 |
sv_noclipaccelerate | 5 |
sv_noclipspeed | 5 |
sv_password | 1 |
sv_pausable | 0 |
sv_report_client_settings | 0 |
sv_rollangle | 0 |
sv_rollspeed | 200 |
sv_specaccelerate | 5 |
sv_specnoclip | 1 |
sv_specspeed | 3 |
sv_steamgroup | |
sv_stepsize | 18 |
sv_stopspeed | 10 |
sv_voiceenable | 1 |
sv_wateraccelerate | 10 |
sv_waterfriction | 1 |
ttt_allow_discomb_jump | 0 |
ttt_credits_starting | 2 |
ttt_debug_preventwin | 0 |
ttt_detective_hats | 1 |
ttt_detective_karma_min | 600 |
ttt_detective_max | 32 |
ttt_detective_min_players | 8 |
ttt_detective_pct | 0.130000 |
ttt_det_credits_starting | 1 |
ttt_firstpreptime | 60 |
ttt_haste | 1 |
ttt_haste_minutes_per_death | 0.500000 |
ttt_haste_starting_minutes | 5 |
ttt_karma | 1 |
ttt_namechange_bantime | 10 |
ttt_namechange_kick | 1 |
ttt_no_nade_throw_during_prep | 1 |
ttt_postround_dm | 0 |
ttt_posttime_seconds | 30 |
ttt_preptime_seconds | 30 |
ttt_ragdoll_pinning | 1 |
ttt_ragdoll_pinning_innocents | 0 |
ttt_roundtime_minutes | 10 |
ttt_round_limit | 6 |
ttt_teleport_telefrags | 1 |
ttt_time_limit_minutes | 75 |
ttt_traitor_max | 32 |
ttt_traitor_pct | 0.250000 |
tv_enable | 0 |
tv_password | 0 |
tv_relaypassword | 0 |
vj_avp_bosstheme_a | 0 |
vj_avp_bosstheme_m | 0 |
vj_avp_bosstheme_p | 0 |
vj_avp_fatalities | 0 |
vj_avp_flashlight | 0 |
vj_avp_kseries_ally | 0 |
vj_avp_predmobile | 1 |
vj_avp_pred_info | 1 |
vj_avp_survival_bots | 1 |
vj_avp_survival_maxbots | 0 |
vj_avp_survival_plybots | 0 |
vj_avp_survival_respawn | 1 |
vj_avp_xenostealth | 1 |
_outfitter_version | 0.11.0 |
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Name | Play time |
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