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  3. Murder World
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Murder World
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Rank
#426
Player count
9/32
Address
50.20.207.125:9061
Status
online
Distance
763 km
Country
United States
Uptime
7 Days: 87%, 30 Days: 97%
Downtime History
Map
ttt_clue_se
Game Mode
murder
Password Protected
False
SettingValue
ai_disabled
0
ai_ignoreplayers
0
cinema_allow_3dvoice
1
cinema_allow_reset
0
cinema_allow_voice
0
cinema_enable_sandbox
0
cinema_spawn_popcorn
0
coop
0
custom_chat_absence_mintime
300
custom_chat_allow_colors
1
custom_chat_always_allow_embeds
0
custom_chat_enable_absence_messages
1
custom_chat_enable_dms
1
custom_chat_enable_friend_messages
1
custom_chat_max_lines
6
custom_chat_safe_mode
0
deathmatch
1
decalfrequency
10
has_pac3
1
has_pac3_editor
1
hl1_sk_plr_dmg_357_bullet
40
hl1_sk_plr_dmg_9mm_bullet
8
hl1_sk_plr_dmg_buckshot
5
hl1_sk_plr_dmg_crowbar
10
hl1_sk_plr_dmg_egon_narrow
6
hl1_sk_plr_dmg_egon_wide
14
hl1_sk_plr_dmg_gauss
20
hl1_sk_plr_dmg_grenade
100
hl1_sk_plr_dmg_hornet
7
hl1_sk_plr_dmg_mp5_bullet
5
hl1_sk_plr_dmg_mp5_grenade
100
hl1_sk_plr_dmg_rpg
100
hl1_sk_plr_dmg_satchel
150
hl1_sk_plr_dmg_tripmine
150
hl1_sk_plr_dmg_xbow_bolt_npc
50
hl1_sk_plr_dmg_xbow_bolt_plr
10
hl1_sv_clampammo
0
hl1_sv_cmodels
1
hl1_sv_explosionshake
0
hl1_sv_gauss_tracebackwards
1
hl1_sv_hdmodels
0
hl1_sv_itemrespawntime
23
hl1_sv_loadout
0
hl1_sv_mprules
0
hl1_sv_replaceitems
1
hl1_sv_unlimitedammo
0
hl1_sv_unlimitedclip
0
lua_strict
0
M9KAmmoDetonation
1
M9KDamageMultiplier
1
M9KDefaultClip
-1
M9KDisablePenetration
0
M9KDynamicRecoil
1
M9KUniqueSlots
1
M9KWeaponStrip
0
mediaplayer_allow_webpages
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
mu_allow_admin_panel
1
mu_delay_after_enough_players
10
mu_disguise
1
mu_disguise_removeonkill
1
mu_flashlight_battery
10
mu_knife_charge
1
mu_language
mu_localchat
0
mu_localchat_range
550
mu_moveafktospectator
1
mu_murderer_fogtime
240
mu_murder_weight_multiplier
2
mu_roundlimit
0
mu_show_bystander_tks
1
mu_show_spectate_info
1
mu_tk_penalty_time
20
nextlevel
pac_allow_blood_color
1
pac_submit_limit
30
pac_submit_spam
1
pac_sv_block_combat_features_on_next_restart
1
pac_sv_combat_debugging
1
pac_sv_combat_distance_enforced
0
pac_sv_combat_enforce_netrate
0
pac_sv_combat_enforce_netrate_buffersize
60
pac_sv_combat_whitelisting
0
pac_sv_damage_zone
0
pac_sv_damage_zone_allow_damage_over_time
1
pac_sv_damage_zone_allow_dissolve
1
pac_sv_damage_zone_allow_ragdoll_hitparts
0
pac_sv_damage_zone_max_damage
20000
pac_sv_damage_zone_max_damage_over_time_total_time
1
pac_sv_damage_zone_max_length
20000
pac_sv_damage_zone_max_radius
10000
pac_sv_entity_limit_per_combat_operation
500
pac_sv_entity_limit_per_player_per_combat_operation
40
pac_sv_force
0
pac_sv_force_max_amount
10000
pac_sv_force_max_length
10000
pac_sv_force_max_radius
10000
pac_sv_health_modifier
0
pac_sv_health_modifier_allow_counted_hits
1
pac_sv_health_modifier_allow_maxhp
1
pac_sv_health_modifier_extra_bars
1
pac_sv_health_modifier_max_extra_bars_value
1000000
pac_sv_health_modifier_max_hp_armor
1000000
pac_sv_health_modifier_min_damagescaling
-1
pac_sv_hitscan
0
pac_sv_hitscan_divide_max_damage_by_max_bullets
0
pac_sv_hitscan_max_bullets
200
pac_sv_hitscan_max_damage
20000
pac_sv_lock
0
pac_sv_lock_aim
1
pac_sv_lock_allow_grab_ent
1
pac_sv_lock_allow_grab_npc
1
pac_sv_lock_allow_grab_ply
1
pac_sv_lock_grab
1
pac_sv_lock_max_grab_radius
200
pac_sv_lock_teleport
1
pac_sv_nearest_life
0
pac_sv_nearest_life_allow_bones
0
pac_sv_nearest_life_allow_sampling_from_parts
1
pac_sv_nearest_life_allow_targeting_players
1
pac_sv_nearest_life_max_distance
5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone
1
pac_sv_prop_protection
0
physgun_maxrange
4096
player_dinosaur_footsteps
1
player_dinosaur_sounds
1
player_dinosaur_sounds_jump
0
player_dinosaur_viewheight
1
pointshop2_salt
{{ user_id | 69 }}
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
3
sitting_force_no_walk
0
soundlist_usedefaultsounds
0
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_hurtsounds
1
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
1
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
1
sv_tfa_bullet_penetration_power_mul
1
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_changelog
1
sv_tfa_cmenu
1
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
1
sv_tfa_crosshair_showplayerteam
1
sv_tfa_damage_multiplier
1
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
1
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
1
sv_tfa_fx_penetration_decal
1
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
1
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
1
sv_tfa_nearlyempty
1
sv_tfa_nmrih_flashlight_required
0
sv_tfa_nmrih_fx_fext_override
-1
sv_tfa_nmrih_fx_tnt
1
sv_tfa_nmrih_melee_multiplier
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
1
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_viewheight
1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
tv_enable
0
tv_password
0
tv_relaypassword
0
olur_3 joined the game
Server responded to query
Dexter joined the game
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dtaylor630 joined the game
Fifti joined the game
dtaylor630 left the game
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Silly Mars joined the game
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Kasie joined the game
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Kasie left the game
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Jimbo_Cleary joined the game
Kasie joined the game
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Firzone2 joined the game
dtaylor630 joined the game
Music †ッ joined the game
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fab left the game

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Active players

NamePlay time
Firzone2
Music †ッ
Jimbo_Cleary
Kasie
Silly Mars
dtaylor630
Fifti
Dexter
olur_3

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