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Nightfall | CWRP | Semi-Serious | ROAD TO CHRISTMAS RAFFLES!
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Rank
#2806
Player count
0/45
Address
135.148.247.160:19915
Status
online
Distance
497 km
Country
United States
Uptime
7 Days: 100%, 30 Days: 100%
Downtime History
Map
rp_anaxes_tor
Game Mode
starwarsrp
Password Protected
False
SettingValue
ai_disabled
0
ai_ignoreplayers
0
coop
0
crouch_to_unstuck_key
crouch_to_unstuck_message
1
custom_chat_absence_mintime
300
custom_chat_allow_colors
1
custom_chat_always_allow_embeds
0
custom_chat_enable_absence_messages
1
custom_chat_enable_dms
1
custom_chat_enable_friend_messages
1
custom_chat_max_lines
6
custom_chat_print_chats
1
custom_chat_safe_mode
0
deathmatch
1
decalfrequency
10
lua_strict
0
lynch_antlions_health_enable
1
lynch_antlion_antlionguardian_health
500
lynch_antlion_antlionguard_health
500
lynch_antlion_antlionworker_health
60
lynch_antlion_antlion_health
30
lynch_antlion_guardian_vision_range
2048
lynch_antlion_guard_vision_range
2048
lynch_antlion_spit
1
lynch_antlion_vision_range
2048
lynch_antlion_worker_vision_range
2048
lynch_chopper_deadlyshooting
1
lynch_citizen_adjustable_aim
1
lynch_citizen_aim_accuracy
2
lynch_citizen_armor
50
lynch_citizen_armor_enable
1
lynch_citizen_can_jump
1
lynch_citizen_damage_ar2
1.800000
lynch_citizen_damage_shotgun
1.500000
lynch_citizen_damage_smg1
1.200000
lynch_citizen_dmg_enable
1
lynch_citizen_health
50
lynch_citizen_health_enable
1
lynch_citizen_medics
1
lynch_citizen_move_away_player
1
lynch_citizen_move_from_damage
1
lynch_citizen_player_speed
1
lynch_citizen_regroup_player
1
lynch_citizen_shoot_far
1
lynch_citizen_shotgun_health
75
lynch_citizen_special_units
0
lynch_citizen_squad_slots
1
lynch_citizen_vision_range
2048
lynch_clawscanner_mines
1
lynch_combine_adjustable_aim
1
lynch_combine_aim_accuracy
3
lynch_combine_armor
60
lynch_combine_armor_elite
100
lynch_combine_armor_enable
1
lynch_combine_can_jump
1
lynch_combine_damage_ar2
1.800000
lynch_combine_damage_shotgun
1.500000
lynch_combine_damage_smg1
1.200000
lynch_combine_dmg_enable
1
lynch_combine_elite_health
100
lynch_combine_flank_enable
1
lynch_combine_flank_ignore_unarmed
0
lynch_combine_flank_players_only
0
lynch_combine_friendly_rebels
0
lynch_combine_health_enable
1
lynch_combine_move_from_damage
1
lynch_combine_place_grenade
1
lynch_combine_player_speed
1
lynch_combine_shoot_far
1
lynch_combine_shotgunner_behavior
1
lynch_combine_shotgunner_fix
1
lynch_combine_shotgun_health
75
lynch_combine_signals
1
lynch_combine_soldiers_health
50
lynch_combine_special_units
0
lynch_combine_squad_regroup
1
lynch_combine_squad_slots
1
lynch_combine_vision_range
2048
lynch_hunter_aggressive
1
lynch_hunter_vision_range
2048
lynch_metropolice_adjustable_aim
1
lynch_metropolice_aim_accuracy
3
lynch_metropolice_armor
50
lynch_metropolice_armor_enable
1
lynch_metropolice_arrest
0
lynch_metropolice_can_jump
1
lynch_metropolice_damage_smg1
1.200000
lynch_metropolice_dmg_enable
1
lynch_metropolice_health
50
lynch_metropolice_health_enable
1
lynch_metropolice_move_from_damage
1
lynch_metropolice_player_speed
1
lynch_metropolice_shoot_far
1
lynch_metropolice_squad_regroup
1
lynch_metropolice_squad_slots
1
lynch_metropolice_vision_range
2048
lynch_npcs_active_movement
1
lynch_npcs_alt_movement
1
lynch_npcs_enemy_distance
1
lynch_npcs_essential_enable
1
lynch_npcs_evade_aim
1
lynch_npcs_faster_reload
1
lynch_npcs_friendly_fire
1
lynch_npcs_grenade_reaction
1
lynch_npcs_hear_gunshots
1
lynch_npcs_idle_behaviors
1
lynch_npcs_long_vision
1
lynch_npcs_navmesh_warning
1
lynch_npcs_no_flinch
1
lynch_npcs_pistol_damage
1
lynch_npcs_regen_amount
1
lynch_npcs_regen_hp
1
lynch_npcs_regen_hp_no_combat
0
lynch_npcs_regen_interval
1
lynch_npcs_should_patrol
1
lynch_npcs_visuals_armorsystem
1
lynch_strider_aggressive_behavior
1
lynch_strider_use_cannon
1
lynch_strider_vision_range
2048
lynch_vortigaunt_armor_recharge
1
lynch_vortigaunt_dispel_attack
1
lynch_vortigaunt_dispel_push
1
lynch_vortigaunt_health
100
lynch_vortigaunt_health_enable
1
lynch_vortigaunt_vision_range
2048
lynch_zombies_health_enable
1
lynch_zombie_aggressive_zombies
1
lynch_zombie_alt_fast_Zombie_attack
1
lynch_zombie_faster_zombies
1
lynch_zombie_fastzombie_health
65
lynch_zombie_fastzombie_vision_range
2048
lynch_zombie_headcrabzombie_health
65
lynch_zombie_poisonzombie_health
225
lynch_zombie_poisonzombie_vision_range
2048
lynch_zombie_zombietorso_health
65
lynch_zombie_zombie_vision_range
2048
lynch_zombie_zombine_health
120
lynch_zombie_zombine_pullgrenade
1
lynch_zombie_zombine_vision_range
2048
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
nextlevel
physgun_limited
0
physgun_maxrange
4096
profiteers_override_dmgindicator_enable
1
profiteers_override_dmgindicator_scale
1
profiteers_override_enabled
0
profiteers_override_hitmarker_armor
1
profiteers_override_hitmarker_dynamic
1
profiteers_override_hitmarker_enable
1
profiteers_override_hitmarker_fire
1
profiteers_override_hitmarker_head
1
profiteers_override_hitmarker_kill
1
profiteers_override_hitmarker_longshot
1
profiteers_override_hitmarker_prop
1
profiteers_override_hitmarker_scale
1
profiteers_override_skulls
1
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
100000
sbox_maxbuttons
100000
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
100000
sbox_maxeffects
100000
sbox_maxemitters
20
sbox_maxhoverballs
1000
sbox_maxlamps
100000
sbox_maxlights
5
sbox_maxnpcs
100
sbox_maxprops
100000
sbox_maxragdolls
100000
sbox_maxropeconstraints
1000
sbox_maxsents
100
sbox_maxtextscreens
100000
sbox_maxthrusters
100000
sbox_maxvehicles
100000
sbox_maxwheels
100000
sbox_noclip
0
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
3
sitting_force_no_walk
0
soundlist_usedefaultsounds
0
ss_enable_rainbow
1
ss_max_characters
0
stacker_delay
0.500000
stacker_force_freeze
0
stacker_force_nocollide
0
stacker_force_weld
0
stacker_improved_force_freeze
1
stacker_improved_force_nocollide
0
stacker_improved_force_stayinworld
1
stacker_improved_force_weld
0
stacker_max_count
15
stacker_max_offsetx
200
stacker_max_offsety
200
stacker_max_offsetz
200
stacker_max_total
-1
stacker_stayinworld
1
sv_accelerate
10
sv_airaccelerate
1000
sv_allowcslua
1
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
10
sv_password
0
sv_pausable
0
sv_ptp_dashing_disable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_starwarsfusioncutter_enable_door_unlocking
1
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
0
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
0
sv_tfa_bullet_penetration_power_mul
0
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_changelog
1
sv_tfa_cmenu
1
sv_tfa_cmenu_key
-1
sv_tfa_damage_multiplier
1
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
4
sv_tfa_dynamicaccuracy
1
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
1
sv_tfa_fx_penetration_decal
1
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
0
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
0
sv_tfa_nearlyempty
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
1
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_worldmodel_culldistance
-1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
toolmode_allow_advdupe2
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_bkeypads
1
toolmode_allow_bkeypads_admin_tool
1
toolmode_allow_bkeypads_breaker
1
toolmode_allow_bkeypads_fading_door
1
toolmode_allow_bkeypads_linker
1
toolmode_allow_bkeypads_persistence
1
toolmode_allow_bossbartool
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_egs
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_fading_door
1
toolmode_allow_finger
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_inflator
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_light
1
toolmode_allow_lvsaienabler
1
toolmode_allow_lvscarengineswap
1
toolmode_allow_lvscartuningremover
1
toolmode_allow_lvscarwheelchanger
1
toolmode_allow_lvshealthshieldeditor
1
toolmode_allow_lvstransmission
1
toolmode_allow_lvsturret
1
toolmode_allow_material
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_nocollideeverything
1
toolmode_allow_notarget
1
toolmode_allow_paint
1
toolmode_allow_pcasino_creator
1
toolmode_allow_permaprops
1
toolmode_allow_physprop
1
toolmode_allow_precision
1
toolmode_allow_pulley
1
toolmode_allow_rb655_easy_bodygroup
1
toolmode_allow_remover
1
toolmode_allow_rope
1
toolmode_allow_shareprops
1
toolmode_allow_slider
1
toolmode_allow_stacker_improved
1
toolmode_allow_textscreen
1
toolmode_allow_tfdh
1
toolmode_allow_thruster
1
toolmode_allow_trails
1
toolmode_allow_vj_tool_bullseye
1
toolmode_allow_vj_tool_equipment
1
toolmode_allow_vj_tool_follower
1
toolmode_allow_vj_tool_health
1
toolmode_allow_vj_tool_mover
1
toolmode_allow_vj_tool_notarget
1
toolmode_allow_vj_tool_relationship
1
toolmode_allow_vj_tool_scanner
1
toolmode_allow_vj_tool_spawner
1
toolmode_allow_warpdesttool
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.130000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_karma
1
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
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