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Interval Imperial | HL2:Beta City 77 | Бета-Тест
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Rank
#302
Player count
6/70
Address
46.174.48.79:27015
Status
online
Distance
7992 km
Country
Russian Federation
Uptime
7 Days: 97%, 30 Days: 86%
Downtime History
Map
rp_localinterval
Game Mode
darkrp
Password Protected
False
SettingValue
ai_disabled
0
ai_ignoreplayers
0
coop
0
deathmatch
1
decalfrequency
12
hl2_beam_brightness
100
hl2_beam_dmg
15
hl2_beam_fps
0
hl2_beam_noise
0
hl2_beam_scroll
35
hl2_beam_sound
1
hl2_beam_texture
0
hl2_beam_width
2
hl2_cecore_scale
2
hl2_cyactor_animation
NONE
hl2_cyactor_model
models/Kleiner.mdl
hl2_cyactor_skin
0
hl2_fire_glow
230
hl2_fire_size
64
hl2_gfollow_actors
NPCCLASS
hl2_gfollow_follow_target
CLASS
hl2_gfollow_formation
0
hl2_gfollow_search_type
1
hl2_goalp_radius
108
hl2_npcmaker_enable
1
hl2_npcmaker_enable_sound
ambient/creatures/town_zombie_call1.wav
hl2_npcmaker_max_live_npcs
5
hl2_npcmaker_npcs_name
Suldier
hl2_npcmaker_npcs_skill
3
hl2_npcmaker_npcs_squad_name
Overwatch
hl2_npcmaker_npcs_weapon
weapon_smg1
hl2_npcmaker_npc_type
npc_combine_s
hl2_npcmaker_spawn_frequency
1
hl2_npcmaker_spawn_when_visible
0
hl2_spotlight_lenght
1024
hl2_spotlight_width
50
hl2_standoff_abandon
0
hl2_standoff_actors
NPCCLASS
hl2_standoff_cover
0
hl2_standoff_hgcr
0
hl2_standoff_search
0
hl2_tesla_amplitude
1
hl2_tesla_beams
10
hl2_tesla_radius
100
hl2_tesla_texture
0
hl2_tesla_wmax
30
hl2_tesla_wmin
15
mp_allowNPCs
1
mp_autocrosshair
1
mp_fadetoblack
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_forcerespawn
1
mp_fraglimit
0
mp_friendlyfire
0
mp_teamlist
hgrunt;scientist
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
mute_advisor_footsteps
1
nextlevel
physgun_limited
0
physgun_maxrange
4096
player_advisor_sounds
1
player_dinosaur_viewheight
1
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
0
sbox_maxbuttons
5
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
0
sbox_maxeffects
0
sbox_maxemitters
5
sbox_maxhoverballs
0
sbox_maxlamps
10
sbox_maxlights
5
sbox_maxnpcs
50
sbox_maxprops
200
sbox_maxragdolls
10
sbox_maxropeconstraints
1000
sbox_maxsents
20
sbox_maxtextscreens
1
sbox_maxthrusters
0
sbox_maxvehicles
10
sbox_maxwheels
0
sbox_noclip
0
sbox_persist
ix_darkrp
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
3
sitting_force_no_walk
0
ss_enable_rainbow
1
ss_max_characters
0
stacker_delay
0.500000
stacker_force_freeze
0
stacker_force_nocollide
0
stacker_force_weld
0
stacker_improved_force_freeze
0
stacker_improved_force_nocollide
0
stacker_improved_force_stayinworld
1
stacker_improved_force_weld
0
stacker_max_count
15
stacker_max_offsetx
200
stacker_max_offsety
200
stacker_max_offsetz
200
stacker_max_total
-1
stacker_stayinworld
1
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_contact
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
10
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
0
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
1
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
0
sv_tfa_bullet_penetration_power_mul
1
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_changelog
1
sv_tfa_cmenu
0
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
1
sv_tfa_crosshair_showplayerteam
1
sv_tfa_damage_multiplier
0.700000
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
16
sv_tfa_dynamicaccuracy
1
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
1
sv_tfa_fx_penetration_decal
1
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
0
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
1
sv_tfa_nearlyempty
0
sv_tfa_nmrih_flashlight_required
0
sv_tfa_nmrih_fx_fext_override
-1
sv_tfa_nmrih_fx_tnt
1
sv_tfa_nmrih_melee_multiplier
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
0
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_button
1
toolmode_allow_caf_flagloader
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_env_headcrabcanister
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_finger
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_imagetool
1
toolmode_allow_inflator
1
toolmode_allow_item_ammo_crate
1
toolmode_allow_item_charger_spawner
1
toolmode_allow_item_item_crate
1
toolmode_allow_ladder
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_ledscreen
1
toolmode_allow_light
1
toolmode_allow_mannable_changemodel
1
toolmode_allow_material
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_nocollideeverything
1
toolmode_allow_paint
1
toolmode_allow_particlecontrol
1
toolmode_allow_particlecontrol_proj
1
toolmode_allow_particlecontrol_tracer
1
toolmode_allow_permaprops
1
toolmode_allow_physprop
1
toolmode_allow_precision
1
toolmode_allow_prop_door
1
toolmode_allow_prop_thumper
1
toolmode_allow_pulley
1
toolmode_allow_ragdollmover
1
toolmode_allow_ragmover_ikchains
1
toolmode_allow_rb655_easy_animation
1
toolmode_allow_rb655_easy_bodygroup
1
toolmode_allow_remover
1
toolmode_allow_removeradvanced
1
toolmode_allow_rope
1
toolmode_allow_simfphysturret
1
toolmode_allow_slider
1
toolmode_allow_stacker_improved
1
toolmode_allow_submaterial
1
toolmode_allow_textscreen
1
toolmode_allow_thruster
1
toolmode_allow_trails
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.130000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
vorthands_beamchargetime
1.75
vorthands_beamdamage
100
vorthands_beamrange
500
vorthands_healdelay
1.6
vorthands_maxarmorheal
24
vorthands_minarmorheal
10
xdetb_candisturb
0
xdetb_canpeek
1
xdetb_canslap
1
xdetb_fadestart
1
xdetb_fadetime
3
xdetb_regenap
0
xdetb_regenhp
2
Kamysh joined the game
Momo Moon joined the game
Heavy weapons guy joined the game
Momo Moon left the game
Heavy weapons guy left the game
Server responded to query
Heavy weapons guy joined the game
Server responded to query
Momo Moon joined the game
y50g70 joined the game
Server responded to query
Server responded to query
Heavy weapons guy left the game
Server responded to query
Server responded to query
Server responded to query
mallboro.exe joined the game
Server responded to query
Server responded to query
Server responded to query
Heavy weapons guy joined the game
Server responded to query
Ranya joined the game
mallboro.exe left the game
Momo Moon left the game

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Active players

NamePlay time
Ranya
mallboro.exe
y50g70
Heavy weapons guy
Kamysh
Momo Moon

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