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GuardianGaming MilitaryRP Custom USA vs RUS with Taliban
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Rank
#3017
Player count
0/100
Address
135.148.157.29:26930
Status
online
Distance
497 km
Country
United States
Uptime
7 Days: 92%, 30 Days: 98%
Downtime History
Map
rp_highland
Game Mode
militaryrp
Password Protected
False
SettingValue
ai_disabled
0
ai_ignoreplayers
0
coop
0
deathmatch
1
decalfrequency
12
fas2_att_acog
0
fas2_att_c79
0
fas2_att_compm4
0
fas2_att_eotech
0
fas2_att_foregrip
0
fas2_att_harrisbipod
0
fas2_att_leupold
0
fas2_att_m2120mag
0
fas2_att_mp5k30mag
0
fas2_att_pso1
0
fas2_att_sg55x30mag
0
fas2_att_sks20mag
0
fas2_att_sks30mag
0
fas2_att_slugrounds
0
fas2_att_suppressor
0
fas2_att_tritiumsights
0
fas2_att_uziwoodenstock
0
fas2_profgain
0.040000
fas2_profgain_shotguns
0.010000
glide_blast_damage_multiplier
1
glide_bullet_damage_multiplier
1
glide_gib_enable_collisions
1
glide_gib_lifetime
8
glide_missile_launcher_max_damage
200
glide_missile_launcher_max_lifetime
10
glide_missile_launcher_max_radius
500
glide_missile_launcher_min_delay
0.500000
glide_physics_damage_multiplier
1
glide_projectile_launcher_max_damage
200
glide_projectile_launcher_max_lifetime
10
glide_projectile_launcher_max_radius
500
glide_projectile_launcher_min_delay
0.500000
glide_ragdoll_enable
1
glide_ragdoll_max_time
10
glide_turret_explosive_allow
1
glide_turret_max_damage
50
glide_turret_min_delay
0.020000
glide_world_physics_damage_multiplier
1
HS_ContextMenuAllowed
0
HS_EscapeAllowed
0
HS_HandCuffsBlockLockpicking
1
HS_HandcuffsLockOutTime
10
HS_LockpickCycles
3
HS_LockpickMaxFails
3
HS_LockpickMaxStrikes
3
HS_LockpickPlayers
0
HS_LockpickYourself
0
HS_NoclipAllowed
0
HS_SpawnMenuAllowed
0
HS_UseButtonAllowed
0
HS_VehicleEnteringAllowed
0
HS_VehicleExitingAllowed
0
mp_allowNPCs
1
mp_autocrosshair
1
mp_fadetoblack
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_forcerespawn
1
mp_fraglimit
0
mp_friendlyfire
0
mp_teamlist
hgrunt;scientist
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
nextlevel
perm_sweps_forceswepcheck
1
physgun_limited
0
physgun_maxrange
4096
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
30
sbox_maxbuttons
25
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
20
sbox_maxeffects
20
sbox_maxemitters
5
sbox_maxglide_missile_launchers
5
sbox_maxglide_projectile_launchers
5
sbox_maxglide_standalone_turrets
5
sbox_maxglide_vehicles
5
sbox_maxhoverballs
16
sbox_maxlamps
50
sbox_maxlights
5
sbox_maxnpcs
100
sbox_maxprops
30
sbox_maxragdolls
0
sbox_maxropeconstraints
1000
sbox_maxsents
100
sbox_maxtextscreens
100
sbox_maxthrusters
30
sbox_maxvehicles
50
sbox_maxwheels
20
sbox_noclip
0
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
3
sitting_force_no_walk
0
ss_enable_rainbow
1
ss_max_characters
0
stacker_delay
0.500000
stacker_force_freeze
0
stacker_force_nocollide
0
stacker_force_weld
0
stacker_improved_force_freeze
0
stacker_improved_force_nocollide
0
stacker_improved_force_stayinworld
0
stacker_improved_force_weld
0
stacker_max_count
15
stacker_max_offsetx
200
stacker_max_offsety
200
stacker_max_offsetz
200
stacker_max_total
-1
stacker_stayinworld
1
sv_accelerate
10
sv_airaccelerate
1000
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_contact
sv_drc_allowdebug
0
sv_drc_attachments_autounlock
1
sv_drc_attachments_disallowmodification
0
sv_drc_disable_crosshairs
0
sv_drc_disable_distgunfire
0
sv_drc_disable_thirdperson
0
sv_drc_disable_thirdperson_freelook
0
sv_drc_forcebasegameammo
0
sv_drc_force_sprint
0
sv_drc_funnyplayercorpses
0
sv_drc_infiniteammo
0
sv_drc_inspections
1
sv_drc_inspect_hideHUD
0
sv_drc_movement
1
sv_drc_movesounds
1
sv_drc_passives
1
sv_drc_playerrep_disallow
0
sv_drc_playerrep_tweakonly
0
sv_drc_soundtime_disabled
0
sv_drc_viewdrag
1
sv_drc_voicesets_noanimations
0
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
20
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
1
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
0
sv_tfa_bullet_penetration_power_mul
1
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_changelog
1
sv_tfa_cmenu
1
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
1
sv_tfa_crosshair_showplayerteam
1
sv_tfa_damage_multiplier
1
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
1
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
1
sv_tfa_fx_penetration_decal
1
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
1
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
1
sv_tfa_nearlyempty
1
sv_tfa_nmrih_flashlight_required
0
sv_tfa_nmrih_fx_fext_override
-1
sv_tfa_nmrih_fx_tnt
1
sv_tfa_nmrih_melee_multiplier
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
1
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
tacrp_aimassist
0
tacrp_aimassist_cone
5
tacrp_aimassist_head
0
tacrp_aimassist_intensity
1
tacrp_allowdrop
1
tacrp_altrecoil
1
tacrp_armorpenetration
1
tacrp_balance
-1
tacrp_client_damage
0
tacrp_crosshair
0
tacrp_deploysafety
0
tacrp_dropmagazinemodel
1
tacrp_expandedammotypes
0
tacrp_fixedspread
1
tacrp_flashlight_blind
1
tacrp_freeaim
1
tacrp_free_atts
1
tacrp_glint
1
tacrp_holster
1
tacrp_hud
1
tacrp_infiniteammo
0
tacrp_infinitegrenades
0
tacrp_infinitelaunchers
0
tacrp_irons_lower
1
tacrp_irons_procedural
1
tacrp_lock_atts
1
tacrp_medkit_heal_others
4
tacrp_medkit_heal_self
4
tacrp_medkit_interval
0.200000
tacrp_medkit_regen_amount
1
tacrp_oldschool
0
tacrp_pelletspread
1
tacrp_penalty_aiming
1
tacrp_penalty_firing
1
tacrp_penalty_melee
1
tacrp_penalty_move
1
tacrp_penalty_reload
1
tacrp_penetration
1
tacrp_physbullet
1
tacrp_quicknade
1
tacrp_recoilpattern
1
tacrp_reload_sg_cancel
1
tacrp_rp_biocode_cp
0
tacrp_rp_requirebench
0
tacrp_sightsonly
0
tacrp_slot_action
1
tacrp_slot_countall
0
tacrp_slot_hl2
0
tacrp_slot_limit
0
tacrp_sprint_counts_midair
0
tacrp_sprint_lower
1
tacrp_sprint_reload
1
tacrp_sway
1
tacrp_ttt_atts_giveonspawn
20
tacrp_ttt_atts_max
0
tacrp_ttt_atts_random
0.500000
tacrp_ttt_bench_freeatts
1
tacrp_ttt_cust_inno_allow
1
tacrp_ttt_cust_inno_needbench
0
tacrp_ttt_cust_inno_round
1
tacrp_ttt_cust_role_allow
1
tacrp_ttt_cust_role_needbench
0
tacrp_ttt_cust_role_round
1
tacrp_ttt_magazine_dna
1
tacrp_ttt_shortname
1
tacrp_ttt_weapon_include
1
tacrp_ttt_weapon_replace
1
tacrp_visibleholster
1
toolmode_allow_advdupe2
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_drc_colour
1
toolmode_allow_drc_propsaver
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_fading_door
1
toolmode_allow_finger
1
toolmode_allow_glide_engine_stream
1
toolmode_allow_glide_material
1
toolmode_allow_glide_misc_sounds
1
toolmode_allow_glide_missile_launcher
1
toolmode_allow_glide_projectile_launcher
1
toolmode_allow_glide_ragdoll_disabler
1
toolmode_allow_glide_turret
1
toolmode_allow_glide_water_driving
1
toolmode_allow_glide_wheel_model
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_imagetool
1
toolmode_allow_inflator
1
toolmode_allow_keypad_willox
1
toolmode_allow_keypad_willox_wire
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_light
1
toolmode_allow_lvsaienabler
1
toolmode_allow_lvscarengineswap
1
toolmode_allow_lvscartuningremover
1
toolmode_allow_lvscarwheelchanger
1
toolmode_allow_lvshealthshieldeditor
1
toolmode_allow_lvstransmission
1
toolmode_allow_lvsturret
1
toolmode_allow_material
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_paint
1
toolmode_allow_permaprops
1
toolmode_allow_physprop
1
toolmode_allow_precision
1
toolmode_allow_pulley
1
toolmode_allow_rcd_npc_config
1
toolmode_allow_rcd_resellernpc_config
1
toolmode_allow_removeprops
1
toolmode_allow_remover
1
toolmode_allow_rope
1
toolmode_allow_shareprops
1
toolmode_allow_slider
1
toolmode_allow_stacker_improved
1
toolmode_allow_sw_aamloadout_editor_v3
1
toolmode_allow_sw_loadout_editor_v3
1
toolmode_allow_textscreen
1
toolmode_allow_thruster
1
toolmode_allow_trails
1
toolmode_allow_vj_tool_bullseye
1
toolmode_allow_vj_tool_equipment
1
toolmode_allow_vj_tool_follower
1
toolmode_allow_vj_tool_health
1
toolmode_allow_vj_tool_mover
1
toolmode_allow_vj_tool_notarget
1
toolmode_allow_vj_tool_relationship
1
toolmode_allow_vj_tool_scanner
1
toolmode_allow_vj_tool_spawner
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.125000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
xdebc_hp
10
xdebc_nailhp
5
xdetb_candisturb
0
xdetb_canpeek
1
xdetb_canslap
1
xdetb_fadestart
1
xdetb_fadetime
3
xdetb_regenap
0
xdetb_regenhp
2
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