[GMI] GMod Indonesia - Prop Hunt X2Z 2025
- Rank
- #3965
- Player count
- 0/24
- Address
- 103.74.5.136:27016
- Status
- online
- Distance
- 16197 km
- Country
- Uptime
- Map
- ph_restaurant_small
- Game Mode
- prop_hunt
- Password Protected
- False
Setting | Value |
---|---|
ai_disabled | 0 |
ai_ignoreplayers | 0 |
coop | 0 |
custom_chat_allow_colors | 1 |
custom_chat_enable_absence_messages | 1 |
custom_chat_enable_dms | 1 |
custom_chat_enable_friend_messages | 1 |
custom_chat_max_lines | 6 |
custom_chat_safe_mode | 0 |
deathmatch | 1 |
decalfrequency | 1 |
gmi_allow_plant_c4 | 1 |
gmi_c4_damage_override | 300 |
gmi_c4_radius_override | 600 |
gmi_c4_site_only | 0 |
gmi_c4_time | 45 |
gmi_c4_toggle_override | 1 |
lps_2ndammo_ak47_count | 2 |
lps_2ndammo_ak47_dmg | 50 |
lps_allow_holster | 1 |
lps_ammocount_airboat | 500 |
lps_ammocount_ak47 | 90 |
lps_ammocount_ar2 | 100 |
lps_ammocount_awp | 30 |
lps_ammocount_flechette | 100 |
lps_ammocount_proplauncher | 100 |
lps_ammocount_revolver | 120 |
lps_ammocount_rocket | 10 |
lps_ammocount_shotgun | 150 |
lps_ammocount_smg | 300 |
lps_enable | 1 |
lps_enable_music | 1 |
lps_halo_color | #14FA00 |
lps_halo_show | 0 |
lps_halo_walls | 0 |
lps_laser_color | #FA7F2D |
lps_mins_prop_players | 2 |
lps_proplauncher_damagescale | 100 |
lps_proplauncher_mass | 100 |
lps_proplauncher_nodamageforces | 0 |
lps_proplauncher_proptype | 0 |
lps_proplauncher_speed | 720 |
lps_proplauncher_speed_addup | 150 |
lps_show_weapon | 1 |
lps_start_delayed_rounds | 0 |
lps_start_every_x_rounds | 2 |
lps_start_random_round | 0 |
lps_trail_color | #FFFFFF |
lps_trail_show | 0 |
lps_trail_texture | trails/laser |
lps_use_armor | 1 |
lps_use_normal_health | 0 |
lps_weapon | random |
lps_wepdamage_airboat | 10 |
lps_wepdamage_ak47 | 15 |
lps_wepdamage_ar2 | 15 |
lps_wepdamage_awp | 100 |
lps_wepdamage_awp_headshot | 2.000000 |
lps_wepdamage_blaster | 60 |
lps_wepdamage_laser | 8 |
lps_wepdamage_revolver | 40 |
lps_wepdamage_rocket | 40 |
lps_wepdamage_shotgunpelet | 6 |
lps_wepdamage_smg | 15 |
mp_allowNPCs | 1 |
mp_autocrosshair | 1 |
mp_fadetoblack | 0 |
mp_falldamage | 0 |
mp_flashlight | 1 |
mp_footsteps | 1 |
mp_forcerespawn | 1 |
mp_fraglimit | 0 |
mp_friendlyfire | 0 |
mp_teamlist | hgrunt;scientist |
mp_teamplay | 0 |
mp_timelimit | 0 |
mp_weaponrespawn | 0 |
mp_weaponstay | 0 |
mv_change_when_no_player | 1 |
mv_cooldown | 1 |
mv_mapbeforerevote | 4 |
mv_rtvcount | 5 |
mv_timelimit | 30 |
nextlevel | |
outfitter_sv_distance | 1 |
pcr_allow_custom | 1 |
pcr_enable | 1 |
pcr_limit_enable | 0 |
pcr_max_prop_list | 100 |
pcr_max_use | 3 |
pcr_notify_messages | 1 |
pcr_use_room_check | 1 |
phx_integrity_check | 1 |
phx_integrity_check_fretta | 1 |
physgun_limited | 0 |
physgun_maxrange | 4096 |
ph_add_hla_combine | 0 |
ph_allow_armor | 1 |
ph_allow_pickup_object | 3 |
ph_allow_respawnonblind | 1 |
ph_allow_respawnonblind_teamchange | 0 |
ph_allow_respawnonblind_team_only | 0 |
ph_allow_respawn_from_spectator | 1 |
ph_banned_models | 1 |
ph_check_for_rooms | 1 |
ph_customtaunts_delay | 4 |
ph_custom_taunt_mode | 2 |
ph_default_lang | id |
ph_disabletpunstuckinround | 0 |
ph_dummy_settings | |
ph_enable_devil_balls | 1 |
ph_enable_hunter_player_color | 1 |
ph_enable_lucky_balls | 1 |
ph_enable_mapvote | 1 |
ph_enable_plnames | 0 |
ph_enable_prop_player_color | 1 |
ph_enable_taunt_scanner | 1 |
ph_enable_thirdperson | 1 |
ph_falldamage | 0 |
ph_fc_cue_path | misc/freeze_cam.wav |
ph_fc_use_single_sound | 0 |
ph_forcespectatorstoplay | 0 |
ph_force_join_balanced_teams | 0 |
ph_force_lang | en_us |
ph_freezecam | 1 |
ph_freezecam_hunter | 1 |
ph_game_time | 45 |
ph_huntercount | 0 |
ph_hunter_blindlock_time | 30 |
ph_hunter_fire_penalty | 10 |
ph_hunter_kill_bonus | 80 |
ph_include_default_taunt | 0 |
ph_min_waitforplayers | 1 |
ph_normal_taunt_delay | 3 |
ph_notice_prop_rotation | 1 |
ph_notify_player_join_leave | 1 |
ph_overlap_taunt | 0 |
ph_preventconsecutivehunting | 1 |
ph_props_disable_footstep | 0 |
ph_prop_camera_collisions | 1 |
ph_prop_collision | 0 |
ph_prop_must_standing | 0 |
ph_randtaunt_map_prop_enable | 1 |
ph_randtaunt_map_prop_max | 7 |
ph_rotateteams | 0 |
ph_rounds_per_map | 13 |
ph_round_time | 300 |
ph_show_splash_screen | 1 |
ph_smggrenadecounts | 1 |
ph_spect_inform_join_team | 1 |
ph_sv_thirdperson_desired | 0 |
ph_swap_teams_every_round | 1 |
ph_taunt_pitch_enable | 1 |
ph_taunt_soundlevel | 6 |
ph_team_balance_classic | 1 |
ph_tmp_accurate_hull | 1 |
ph_unstuck_waittime | 5 |
ph_usable_prop_type | 2 |
ph_usable_prop_type_notice | 1 |
ph_use_custom_plmodel | 1 |
ph_use_custom_plmodel_for_prop | 1 |
ph_use_lang | 0 |
ph_use_new_chat | 0 |
ph_use_playermodeltype | 1 |
ph_use_unstuck | 0 |
ph_waitforplayers | 1 |
r_AirboatViewDampenDamp | 1.0 |
r_AirboatViewDampenFreq | 7.0 |
r_AirboatViewZHeight | 0.0 |
r_JeepViewDampenDamp | 1.0 |
r_JeepViewDampenFreq | 7.0 |
r_JeepViewZHeight | 10.0 |
r_VehicleViewDampen | 0 |
sbox_bonemanip_misc | 0 |
sbox_bonemanip_npc | 1 |
sbox_bonemanip_player | 0 |
sbox_godmode | 0 |
sbox_maxballoons | 100 |
sbox_maxbuttons | 50 |
sbox_maxcameras | 10 |
sbox_maxconstraints | 2000 |
sbox_maxdynamite | 10 |
sbox_maxeffects | 200 |
sbox_maxemitters | 20 |
sbox_maxhoverballs | 50 |
sbox_maxlamps | 3 |
sbox_maxlights | 5 |
sbox_maxnpcs | 10 |
sbox_maxprops | 200 |
sbox_maxragdolls | 10 |
sbox_maxropeconstraints | 1000 |
sbox_maxsents | 100 |
sbox_maxthrusters | 50 |
sbox_maxvehicles | 4 |
sbox_maxwheels | 50 |
sbox_noclip | 1 |
sbox_persist | |
sbox_playershurtplayers | 1 |
sbox_weapons | 1 |
sensor_debugragdoll | 0 |
sensor_stretchragdoll | 0 |
sv_accelerate | 10 |
sv_airaccelerate | 100 |
sv_allowcslua | 0 |
sv_alltalk | 1 |
sv_bounce | 0 |
sv_cheats | 0 |
sv_contact | |
sv_footsteps | 1 |
sv_friction | 8 |
sv_gmi_c4_defuse_removekitondeath | 1 |
sv_gmi_c4_defuse_time | 10 |
sv_gravity | 600 |
sv_hl2mp_item_respawn_time | 30 |
sv_hl2mp_weapon_respawn_time | 20 |
sv_maxspeed | 10000 |
sv_maxusrcmdprocessticks | 24 |
sv_noclipaccelerate | 5 |
sv_noclipspeed | 5 |
sv_password | 0 |
sv_pausable | 0 |
sv_report_client_settings | 0 |
sv_rollangle | 0.015 |
sv_rollspeed | 200 |
sv_specaccelerate | 5 |
sv_specnoclip | 1 |
sv_specspeed | 3 |
sv_steamgroup | |
sv_stepsize | 18 |
sv_stopspeed | 10 |
sv_tfa_allow_dryfire | 0 |
sv_tfa_ammo_detonation | 0 |
sv_tfa_ammo_detonation_chain | 0 |
sv_tfa_ammo_detonation_mode | 0 |
sv_tfa_arrow_lifetime | 0 |
sv_tfa_attachments_alphabetical | 0 |
sv_tfa_attachments_enabled | 0 |
sv_tfa_backcompat_patchswepthink | 1 |
sv_tfa_ballistics_bullet_damping_air | 1 |
sv_tfa_ballistics_bullet_damping_water | 3 |
sv_tfa_ballistics_bullet_life | 10 |
sv_tfa_ballistics_bullet_velocity | 1 |
sv_tfa_ballistics_custom_gravity | 0 |
sv_tfa_ballistics_custom_gravity_value | 0 |
sv_tfa_ballistics_enabled | 0 |
sv_tfa_ballistics_mindist | -1 |
sv_tfa_ballistics_substeps | 1 |
sv_tfa_bullet_doordestruction | 1 |
sv_tfa_bullet_doordestruction_keep | 0 |
sv_tfa_bullet_penetration | 1 |
sv_tfa_bullet_penetration_power_mul | 0.250000 |
sv_tfa_bullet_randomseed | 0 |
sv_tfa_bullet_ricochet | 0 |
sv_tfa_changelog | 1 |
sv_tfa_cmenu | 1 |
sv_tfa_cmenu_key | 20 |
sv_tfa_crosshair_showplayer | 1 |
sv_tfa_crosshair_showplayerteam | 1 |
sv_tfa_damage_multiplier | 1 |
sv_tfa_damage_multiplier_npc | 1 |
sv_tfa_damage_mult_max | 1.00 |
sv_tfa_damage_mult_min | 0.60 |
sv_tfa_debug | 0 |
sv_tfa_default_clip | -1 |
sv_tfa_door_respawn | -1 |
sv_tfa_dynamicaccuracy | 1 |
sv_tfa_fixed_crosshair | 0 |
sv_tfa_force_multiplier | 1 |
sv_tfa_fx_penetration_decal | 0 |
sv_tfa_holdtype_dynamic | 1 |
sv_tfa_ironsights_enabled | 1 |
sv_tfa_jamming | 1 |
sv_tfa_jamming_factor | 1 |
sv_tfa_jamming_factor_inc | 1 |
sv_tfa_jamming_mult | 1 |
sv_tfa_melee_blocking_anglemult | 1 |
sv_tfa_melee_blocking_deflection | 1 |
sv_tfa_melee_blocking_stun_enabled | 0 |
sv_tfa_melee_blocking_stun_time | 0.650000 |
sv_tfa_melee_blocking_timed | 1 |
sv_tfa_melee_damage_npc | 1 |
sv_tfa_melee_damage_ply | 0.65 |
sv_tfa_melee_doordestruction | 1 |
sv_tfa_nearlyempty | 1 |
sv_tfa_npc_burst | 0 |
sv_tfa_npc_randomize_atts | 1 |
sv_tfa_penetration_hardlimit | 8 |
sv_tfa_penetration_hitmarker | 1 |
sv_tfa_range_modifier | 0.2 |
sv_tfa_recoil_eyeangles_mul | 1 |
sv_tfa_recoil_legacy | 0 |
sv_tfa_recoil_mul_p | 0.55 |
sv_tfa_recoil_mul_p_npc | 1 |
sv_tfa_recoil_mul_y | 0.55 |
sv_tfa_recoil_mul_y_npc | 1 |
sv_tfa_recoil_viewpunch_mul | 1 |
sv_tfa_reloads_enabled | 1 |
sv_tfa_reloads_legacy | 0 |
sv_tfa_scope_gun_speed_scale | 0 |
sv_tfa_soundscale | 1 |
sv_tfa_spread_legacy | 0 |
sv_tfa_spread_multiplier | 1 |
sv_tfa_sprint_enabled | 1 |
sv_tfa_unique_slots | 1 |
sv_tfa_weapon_strip | 0 |
sv_tfa_weapon_weight | 1 |
sv_tfa_worldmodel_culldistance | -1 |
sv_voiceenable | 1 |
sv_wateraccelerate | 10 |
sv_waterfriction | 1 |
ttt_allow_discomb_jump | 0 |
ttt_credits_starting | 2 |
ttt_debug_preventwin | 0 |
ttt_detective_hats | 1 |
ttt_detective_karma_min | 600 |
ttt_detective_max | 32 |
ttt_detective_min_players | 8 |
ttt_detective_pct | 0.130000 |
ttt_det_credits_starting | 1 |
ttt_firstpreptime | 60 |
ttt_haste | 1 |
ttt_haste_minutes_per_death | 0.500000 |
ttt_haste_starting_minutes | 5 |
ttt_karma | 1 |
ttt_namechange_bantime | 10 |
ttt_namechange_kick | 1 |
ttt_no_nade_throw_during_prep | 1 |
ttt_postround_dm | 0 |
ttt_posttime_seconds | 30 |
ttt_preptime_seconds | 30 |
ttt_ragdoll_pinning | 1 |
ttt_ragdoll_pinning_innocents | 0 |
ttt_roundtime_minutes | 10 |
ttt_round_limit | 6 |
ttt_teleport_telefrags | 1 |
ttt_time_limit_minutes | 75 |
ttt_traitor_max | 32 |
ttt_traitor_pct | 0.250000 |
tv_enable | 0 |
tv_password | 0 |
tv_relaypassword | 0 |
_outfitter_version | 0.11.0 |
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Active players
Name | Play time |
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