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  3. ProximityRP.com | Fully Custom | Semi Serious City RP
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ProximityRP.com | Fully Custom | Semi Serious City RP
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Rank
#57
Player count
26/128
Address
193.243.190.11:27075
Status
online
Distance
442 km
Country
United States
Uptime
7 Days: 100%, 30 Days: 100%
Downtime History
Map
rp_evocity_redux_v1g
Game Mode
darkrp
Password Protected
False
SettingValue
ai_disabled
0
ai_ignoreplayers
0
atmos_enabled
1
atmos_log
0
atmos_paused
0
atmos_realtime
0
atmos_snowenabled
0
atmos_weather
1
atmos_weather_lighting
1
coop
0
deathmatch
1
decalfrequency
0
lua_strict
0
mediaplayer_allow_webpages
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
netwrapper_max_requests
-1
netwrapper_request_delay
5
nextlevel
physgun_limited
0
physgun_maxrange
4096
prox_doublexp
1
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
0
sbox_maxbuttons
0
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
0
sbox_maxeffects
0
sbox_maxemitters
0
sbox_maxhoverballs
0
sbox_maxhoverboards
2
sbox_maxlamps
0
sbox_maxlights
5
sbox_maxnpcs
0
sbox_maxpolicetapes
3
sbox_maxprops
40
sbox_maxragdolls
0
sbox_maxropeconstraints
1000
sbox_maxsents
0
sbox_maxtextscreens
1
sbox_maxthrusters
0
sbox_maxvehicles
0
sbox_maxwheels
0
sbox_noclip
0
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
0
sitting_force_no_walk
0
ss_enable_rainbow
1
ss_max_characters
0
stacker_delay
0.500000
stacker_force_freeze
0
stacker_force_nocollide
0
stacker_force_weld
0
stacker_improved_force_freeze
0
stacker_improved_force_nocollide
0
stacker_improved_force_stayinworld
1
stacker_improved_force_weld
0
stacker_max_count
15
stacker_max_offsetx
200
stacker_max_offsety
200
stacker_max_offsetz
200
stacker_max_total
-1
stacker_stayinworld
1
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0.00
sv_bounce
0
sv_cheats
0
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_hoverboard_adminonly
0
sv_hoverboard_allow_damage
1
sv_hoverboard_canfall
1
sv_hoverboard_canshare
1
sv_hoverboard_cansteal
0
sv_hoverboard_water_jump
0
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
20
sv_password
0
sv_pausable
0
sv_ptp_dashing_disable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
0.00
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
0
sv_tfa_bullet_penetration_power_mul
0.500000
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_changelog
1
sv_tfa_cmenu
1
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
0
sv_tfa_crosshair_showplayerteam
0
sv_tfa_damage_multiplier
0.750000
sv_tfa_damage_multiplier_npc
1.000000
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
0
sv_tfa_envcheck
1
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
0.000000
sv_tfa_fx_penetration_decal
0
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
1
sv_tfa_jamming_factor
1.000000
sv_tfa_jamming_factor_inc
1.000000
sv_tfa_jamming_mult
1.000000
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
0.00
sv_tfa_nearlyempty
1
sv_tfa_nmrih_flashlight_required
0
sv_tfa_nmrih_fx_fext_override
-1
sv_tfa_nmrih_fx_tnt
1
sv_tfa_nmrih_melee_multiplier
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
1
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1.000000
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
toolmode_allow_advdupe2
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_fading_door
1
toolmode_allow_finger
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_inflator
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_light
1
toolmode_allow_material
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_npctool_controller
1
toolmode_allow_npctool_follower
1
toolmode_allow_npctool_health
1
toolmode_allow_npctool_notarget
1
toolmode_allow_npctool_proficiency
1
toolmode_allow_npctool_relationships
1
toolmode_allow_npctool_spawner
1
toolmode_allow_npctool_viewcam
1
toolmode_allow_paint
1
toolmode_allow_pcasino_creator
1
toolmode_allow_permaprops
1
toolmode_allow_physprop
1
toolmode_allow_pulley
1
toolmode_allow_rb655_easy_inspector
1
toolmode_allow_remover
1
toolmode_allow_rfs_config
1
toolmode_allow_rope
1
toolmode_allow_rt_buoyancy
1
toolmode_allow_slider
1
toolmode_allow_stacker_improved
1
toolmode_allow_textscreen
1
toolmode_allow_thruster
1
toolmode_allow_trails
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.130000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_karma
1
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
blue left the game
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Eric joined the game
Proximity | Blurblegurd left the game
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BloodFeedsBlood left the game
ScaryUncle9733 left the game
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JTF left the game
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NamelessDaX joined the game
Dixon Cider left the game
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jaac left the game
Proximity | Frosty left the game
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ScaryUncle9733 joined the game
Proximity | Mr. K left the game
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Vin petrol joined the game
Anne Frank’s Attic left the game
Vin petrol left the game

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