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KNAB-Networks Cinema | Pony & Co | Pac | Shop | More
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Rank
#493
Player count
1/48
Address
149.143.90.59:27015
Status
online
Distance
6471 km
Country
Netherlands
Uptime
7 Days: 99%, 30 Days: 99%
Downtime History
Map
knab_cinematime_2024
Game Mode
cinema
Password Protected
False
SettingValue
ai_disabled
0
ai_ignoreplayers
0
billiard_admins_only
1
billiard_max_tables
4
billiard_no_training
1
billiard_req_time
20
coop
0
custom_chat_safe_mode
0
deathmatch
1
decalfrequency
10
dlib_net_buffer_size
16777216
dlib_net_compress
1
dlib_net_compress_size
16384
dlib_net_dgram_size
65536
dlib_net_use_window
1
dlib_spawner_range
128
dlib_spawner_timer
10
dpp2_allow_damage_npc
1
dpp2_allow_damage_vehicle
1
dpp2_antispam
1
dpp2_antispam_alt_dupes
1
dpp2_antispam_block_aabb
0
dpp2_antispam_block_aabb_size
400000
dpp2_antispam_block_by_size
0
dpp2_antispam_block_size
300000
dpp2_antispam_collisions
0
dpp2_antispam_ghost_aabb
0
dpp2_antispam_ghost_aabb_size
400000
dpp2_antispam_ghost_by_size
1
dpp2_antispam_ghost_size
300000
dpp2_antispam_ignore_admins
0
dpp2_antispam_spam
1
dpp2_antispam_spam_aabb
0
dpp2_antispam_spam_cooldown
1
dpp2_antispam_spam_threshold
4
dpp2_antispam_spam_threshold2
8
dpp2_antispam_spam_vol
1
dpp2_antispam_spam_vol_cooldown
60000
dpp2_antispam_spam_vol_threshold
600000
dpp2_antispam_spam_vol_threshold2
1200000
dpp2_antispam_unfreeze
1
dpp2_antispam_unfreeze_div
1
dpp2_antispam_vol_aabb_div
100
dpp2_apropkill
1
dpp2_apropkill_damage
1
dpp2_apropkill_damage_nveh
1
dpp2_apropkill_damage_nworld
1
dpp2_apropkill_punt
1
dpp2_apropkill_push
1
dpp2_apropkill_surf
1
dpp2_apropkill_throw
1
dpp2_apropkill_trap
1
dpp2_autocleanup
1
dpp2_autocleanup_timer
480
dpp2_autofreeze
0
dpp2_autoghost
1
dpp2_bl_damage_admin_bypass
0
dpp2_bl_damage_enable
1
dpp2_bl_damage_whitelist
0
dpp2_bl_drive_admin_bypass
0
dpp2_bl_drive_enable
1
dpp2_bl_drive_whitelist
0
dpp2_bl_enable
1
dpp2_bl_gravgun_admin_bypass
0
dpp2_bl_gravgun_enable
1
dpp2_bl_gravgun_whitelist
0
dpp2_bl_model_admin_bypass
0
dpp2_bl_model_enable
1
dpp2_bl_model_whitelist
0
dpp2_bl_physgun_admin_bypass
0
dpp2_bl_physgun_enable
1
dpp2_bl_physgun_whitelist
0
dpp2_bl_pickup_admin_bypass
0
dpp2_bl_pickup_enable
1
dpp2_bl_pickup_whitelist
0
dpp2_bl_toolgun_admin_bypass
0
dpp2_bl_toolgun_enable
1
dpp2_bl_toolgun_whitelist
0
dpp2_bl_use_admin_bypass
0
dpp2_bl_use_enable
1
dpp2_bl_use_whitelist
0
dpp2_bl_vehicle_admin_bypass
0
dpp2_bl_vehicle_enable
1
dpp2_bl_vehicle_whitelist
0
dpp2_damage_no_map
1
dpp2_damage_no_map_admin
0
dpp2_damage_no_world
1
dpp2_damage_no_world_admin
0
dpp2_damage_protection
1
dpp2_damage_touch_any
1
dpp2_draw_owner
1
dpp2_drive_no_map
1
dpp2_drive_no_map_admin
0
dpp2_drive_no_world
1
dpp2_drive_no_world_admin
0
dpp2_drive_protection
1
dpp2_drive_touch_any
1
dpp2_el_damage_enable
1
dpp2_el_drive_enable
1
dpp2_el_gravgun_enable
1
dpp2_el_model_enable
1
dpp2_el_physgun_enable
1
dpp2_el_pickup_enable
1
dpp2_el_toolgun_enable
1
dpp2_el_toolgun_mode_enable
1
dpp2_el_use_enable
1
dpp2_el_vehicle_enable
1
dpp2_entity_info
1
dpp2_entity_limits_enabled
1
dpp2_entity_limits_inclusive
0
dpp2_entity_name
1
dpp2_excl_enable
1
dpp2_gravgun_no_map
1
dpp2_gravgun_no_map_admin
0
dpp2_gravgun_no_world
1
dpp2_gravgun_no_world_admin
0
dpp2_gravgun_protection
1
dpp2_gravgun_touch_any
1
dpp2_limits_lists_enabled
1
dpp2_log
1
dpp2_log_echo
1
dpp2_log_echo_clients
1
dpp2_log_spawns
1
dpp2_log_toolgun
1
dpp2_log_tranfer
1
dpp2_log_write
1
dpp2_model_blacklist_props
0
dpp2_model_exclusion_props
0
dpp2_model_limits_enabled
1
dpp2_model_limits_inclusive
0
dpp2_model_restrict_props
0
dpp2_no_def_cache
0
dpp2_no_host_limits
1
dpp2_no_rope_world
1
dpp2_no_tool_player
1
dpp2_no_tool_player_admin
0
dpp2_physgun_no_map
1
dpp2_physgun_no_map_admin
0
dpp2_physgun_no_world
1
dpp2_physgun_no_world_admin
0
dpp2_physgun_protection
1
dpp2_physgun_touch_any
1
dpp2_physgun_undo
1
dpp2_pickup_no_map
1
dpp2_pickup_no_map_admin
0
dpp2_pickup_no_world
1
dpp2_pickup_no_world_admin
0
dpp2_pickup_protection
1
dpp2_pickup_touch_any
1
dpp2_protection
1
dpp2_rl_class_spawn_enable
1
dpp2_rl_class_spawn_invert
0
dpp2_rl_class_spawn_invert_all
0
dpp2_rl_damage_enable
1
dpp2_rl_damage_invert
0
dpp2_rl_damage_invert_all
0
dpp2_rl_drive_enable
1
dpp2_rl_drive_invert
0
dpp2_rl_drive_invert_all
0
dpp2_rl_e2fn_enable
1
dpp2_rl_e2fn_invert
0
dpp2_rl_e2fn_invert_all
0
dpp2_rl_enable
1
dpp2_rl_gravgun_enable
1
dpp2_rl_gravgun_invert
0
dpp2_rl_gravgun_invert_all
0
dpp2_rl_model_enable
1
dpp2_rl_model_invert
0
dpp2_rl_model_invert_all
0
dpp2_rl_physgun_enable
1
dpp2_rl_physgun_invert
0
dpp2_rl_physgun_invert_all
0
dpp2_rl_pickup_enable
1
dpp2_rl_pickup_invert
0
dpp2_rl_pickup_invert_all
0
dpp2_rl_toolgun_enable
1
dpp2_rl_toolgun_invert
0
dpp2_rl_toolgun_invert_all
0
dpp2_rl_toolgun_mode_enable
1
dpp2_rl_toolgun_mode_invert
0
dpp2_rl_toolgun_mode_invert_all
0
dpp2_rl_use_enable
1
dpp2_rl_use_invert
0
dpp2_rl_use_invert_all
0
dpp2_rl_vehicle_enable
1
dpp2_rl_vehicle_invert
0
dpp2_rl_vehicle_invert_all
0
dpp2_sbox_limits_enabled
1
dpp2_sbox_limits_inclusive
0
dpp2_simple_owner
0
dpp2_toolgun_no_map
1
dpp2_toolgun_no_map_admin
0
dpp2_toolgun_no_world
1
dpp2_toolgun_no_world_admin
0
dpp2_toolgun_protection
1
dpp2_toolgun_touch_any
1
dpp2_upforgrabs
1
dpp2_upforgrabs_timer
360
dpp2_use_no_map
1
dpp2_use_no_map_admin
0
dpp2_use_no_world
1
dpp2_use_no_world_admin
0
dpp2_use_protection
1
dpp2_use_touch_any
1
dpp2_vehicle_no_map
1
dpp2_vehicle_no_map_admin
0
dpp2_vehicle_no_world
1
dpp2_vehicle_no_world_admin
0
dpp2_vehicle_protection
1
dpp2_vehicle_touch_any
1
has_cinema_fixed
1
has_pac3
1
has_pac3_editor
1
mp_allowNPCs
1
mp_autocrosshair
1
mp_fadetoblack
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_forcerespawn
1
mp_fraglimit
0
mp_friendlyfire
0
mp_teamlist
hgrunt;scientist
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
nextlevel
pac_allow_blood_color
1
pac_submit_limit
30
pac_submit_spam
1
pac_sv_block_combat_features_on_next_restart
1
pac_sv_combat_distance_enforced
0
pac_sv_combat_enforce_netrate
0
pac_sv_combat_enforce_netrate_buffersize
60
pac_sv_combat_whitelisting
0
pac_sv_damage_zone
0
pac_sv_damage_zone_allow_dissolve
1
pac_sv_damage_zone_max_damage
20000
pac_sv_damage_zone_max_length
20000
pac_sv_damage_zone_max_radius
10000
pac_sv_entity_limit_per_combat_operation
500
pac_sv_entity_limit_per_player_per_combat_operation
40
pac_sv_force
0
pac_sv_force_max_amount
10000
pac_sv_force_max_length
10000
pac_sv_force_max_radius
10000
pac_sv_health_modifier
0
pac_sv_health_modifier_allow_maxhp
1
pac_sv_health_modifier_extra_bars
1
pac_sv_health_modifier_min_damagescaling
-1
pac_sv_hitscan
0
pac_sv_hitscan_divide_max_damage_by_max_bullets
0
pac_sv_hitscan_max_bullets
200
pac_sv_hitscan_max_damage
20000
pac_sv_lock
0
pac_sv_lock_allow_grab_ent
1
pac_sv_lock_allow_grab_npc
1
pac_sv_lock_allow_grab_ply
1
pac_sv_lock_grab
1
pac_sv_lock_max_grab_radius
200
pac_sv_lock_teleport
1
pac_sv_player_limit_as_fraction_to_drop_damage_zone
1
pac_sv_prop_protection
0
physgun_limited
0
physgun_maxrange
4096
ppm2_bots
1
ppm2_sv_allow_resize
1
ppm2_sv_dmg
1
ppm2_sv_dmg_chest
1
ppm2_sv_dmg_head
2
ppm2_sv_dmg_lbhoof
0.75
ppm2_sv_dmg_lfhoof
0.75
ppm2_sv_dmg_rbhoof
0.75
ppm2_sv_dmg_rfhoof
0.75
ppm2_sv_dmg_stomach
1
ppm2_sv_draw_hands
1
ppm2_sv_editor_dist
0
ppm2_sv_edit_no_players
1
ppm2_sv_edit_ragdolls_only
0
ppm2_sv_flight
1
ppm2_sv_flightdmg
0
ppm2_sv_flight_force
1
ppm2_sv_flight_nocheck
0
ppm2_sv_newhull
1
ppm2_sv_phys_ragdolls
0
ppm2_sv_ragdolls_collisions
1
ppm2_sv_ragdoll_damage
1
ppm2_sv_ragdoll_physgun
1
ppm2_sv_ragdoll_toolgun
0
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
100
sbox_maxbuttons
50
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
10
sbox_maxeffects
200
sbox_maxemitters
20
sbox_maxhoverballs
50
sbox_maxlamps
3
sbox_maxlights
5
sbox_maxnpcs
10
sbox_maxprops
200
sbox_maxragdolls
10
sbox_maxropeconstraints
1000
sbox_maxsents
100
sbox_maxthrusters
50
sbox_maxvehicles
4
sbox_maxwheels
50
sbox_noclip
1
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_contact
sv_dlib_hud_shift
1
sv_dlib_nav_frame_limit
5
sv_dlib_nav_limit
4000
sv_dlib_nav_loops_per_frame
50
sv_dlib_nav_open_limit
700
sv_dlib_nav_time_limit
2500
sv_dsit_allow_ceiling
1
sv_dsit_allow_weapons
1
sv_dsit_anyangle
0
sv_dsit_distance
128
sv_dsit_enable
1
sv_dsit_entities
1
sv_dsit_entities_owner
0
sv_dsit_entities_world
0
sv_dsit_npcs
1
sv_dsit_players
1
sv_dsit_players_legs
1
sv_dsit_speed_val
350
sv_dsit_unstuck_mercy_div
1
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
103582791434659353
sv_stepsize
18
sv_stopspeed
10
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_finger
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_inflator
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_light
1
toolmode_allow_material
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_paint
1
toolmode_allow_pcasino_creator
1
toolmode_allow_physprop
1
toolmode_allow_pulley
1
toolmode_allow_remover
1
toolmode_allow_rope
1
toolmode_allow_slider
1
toolmode_allow_thruster
1
toolmode_allow_trails
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.125000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
vrmod_version
131
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Rio Schulze left the game
anunnakk left the game
Server responded to query
Server responded to query
[Red λ]RainbowDash<3 left the game
Thomas Brownie left the game
Lulu Star Moonie left the game
Server responded to query
Rio Schulze joined the game
anunnakk joined the game
Server responded to query
愛K1tSMan你 left the game
FallFox left the game

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