Props Beyond Infinity | Rotation | Spotting | Pointshop
- Rank
- #2051
- Player count
- 0/32
- Address
- 73.129.246.74:27016
- Status
- online
- Distance
- 661 km
- Country
- Uptime
- Map
- ph_csoffice__b2
- Game Mode
- prop_hunt
- Password Protected
- False
Setting | Value |
---|---|
ai_disabled | 0 |
ai_ignoreplayers | 0 |
coop | 0 |
db_doorhealth | 150 |
db_toughness | 20 |
deathmatch | 1 |
decalfrequency | 10 |
epoe_version | 2.62 |
fretta_voting | 1 |
has_pac3 | 1 |
has_pac3_editor | 1 |
mp_allowNPCs | 1 |
mp_autocrosshair | 1 |
mp_fadetoblack | 0 |
mp_falldamage | 0 |
mp_flashlight | 1 |
mp_footsteps | 1 |
mp_forcerespawn | 1 |
mp_fraglimit | 0 |
mp_friendlyfire | 0 |
mp_teamlist | hgrunt;scientist |
mp_teamplay | 0 |
mp_timelimit | 0 |
mp_weaponrespawn | 0 |
mp_weaponstay | 0 |
mv_change_when_no_player | 1 |
mv_cooldown | 1 |
mv_mapbeforerevote | 2 |
mv_rtvcount | 3 |
mv_timelimit | 28 |
nextlevel | |
pac_allow_blood_color | 1 |
pac_submit_limit | 30 |
pac_submit_spam | 1 |
pac_sv_block_combat_features_on_next_restart | 1 |
pac_sv_combat_debugging | 1 |
pac_sv_combat_distance_enforced | 0 |
pac_sv_combat_enforce_netrate | 0 |
pac_sv_combat_enforce_netrate_buffersize | 60 |
pac_sv_combat_whitelisting | 0 |
pac_sv_damage_zone | 0 |
pac_sv_damage_zone_allow_damage_over_time | 1 |
pac_sv_damage_zone_allow_dissolve | 1 |
pac_sv_damage_zone_allow_ragdoll_hitparts | 0 |
pac_sv_damage_zone_max_damage | 20000 |
pac_sv_damage_zone_max_damage_over_time_total_time | 1 |
pac_sv_damage_zone_max_length | 20000 |
pac_sv_damage_zone_max_radius | 10000 |
pac_sv_entity_limit_per_combat_operation | 500 |
pac_sv_entity_limit_per_player_per_combat_operation | 40 |
pac_sv_force | 0 |
pac_sv_force_max_amount | 10000 |
pac_sv_force_max_length | 10000 |
pac_sv_force_max_radius | 10000 |
pac_sv_health_modifier | 0 |
pac_sv_health_modifier_allow_counted_hits | 1 |
pac_sv_health_modifier_allow_maxhp | 1 |
pac_sv_health_modifier_extra_bars | 1 |
pac_sv_health_modifier_max_extra_bars_value | 1000000 |
pac_sv_health_modifier_max_hp_armor | 1000000 |
pac_sv_health_modifier_min_damagescaling | -1 |
pac_sv_hitscan | 0 |
pac_sv_hitscan_divide_max_damage_by_max_bullets | 0 |
pac_sv_hitscan_max_bullets | 200 |
pac_sv_hitscan_max_damage | 20000 |
pac_sv_lock | 0 |
pac_sv_lock_aim | 1 |
pac_sv_lock_allow_grab_ent | 1 |
pac_sv_lock_allow_grab_npc | 1 |
pac_sv_lock_allow_grab_ply | 1 |
pac_sv_lock_grab | 1 |
pac_sv_lock_max_grab_radius | 200 |
pac_sv_lock_teleport | 1 |
pac_sv_player_limit_as_fraction_to_drop_damage_zone | 1 |
pac_sv_prop_protection | 0 |
pcr_allow_custom | 0 |
pcr_bbox_max_height | 96 |
pcr_bbox_max_width | 72 |
pcr_delay_use | 2 |
pcr_enable | 1 |
pcr_enable_about | 1 |
pcr_enable_bbox_limit | 0 |
pcr_enable_prop_ban | 1 |
pcr_kick_invalid | 1 |
pcr_max_enable | 0 |
pcr_max_prop_list | 100 |
pcr_max_use | 5 |
pcr_notify_messages | 0 |
pcr_use_room_check | 0 |
phe_check_props_boundaries | 0 |
physgun_limited | 0 |
physgun_maxrange | 4096 |
ph_allow_prop_pickup | 1 |
ph_autotaunt_delay | 45 |
ph_autotaunt_enabled | 1 |
ph_autoteambalance | 0 |
ph_customtaunts_delay | 2 |
ph_enable_custom_taunts | 1 |
ph_enable_devil_balls | 1 |
ph_enable_lucky_balls | 1 |
ph_enable_plnames | 0 |
ph_fc_cue_path | misc/freeze_cam.wav |
ph_fc_use_single_sound | 0 |
ph_forcejoinbalancedteams | 1 |
ph_forcetaunt_cooldown | 30 |
ph_forcetaunt_cost | 50 |
ph_freezecam | 1 |
ph_game_time | 30 |
ph_hunter_blindlock_time | 30 |
ph_hunter_fire_penalty | 5 |
ph_hunter_kill_bonus | 100 |
ph_hunter_smg_grenades | 1 |
ph_language | en |
ph_min_waitforplayers | 1 |
ph_normal_taunt_delay | 6 |
ph_notice_prop_rotation | 1 |
ph_position_history_max | 512 |
ph_precache_phe_core | 1 |
ph_precache_taunts | 0 |
ph_prop_camera_collisions | 1 |
ph_prop_collision | 1 |
ph_prop_jumppower | 1.2 |
ph_respot_immunity_time | 6 |
ph_rounds_per_map | 10 |
ph_round_time | 300 |
ph_spot_fail_antispam | 1 |
ph_spot_highlight_time | 10 |
ph_spot_min_dot | 0.8 |
ph_spot_point_value | 20 |
ph_swap_teams_every_round | 1 |
ph_underwata_disguise_fishpool | 1 |
ph_use_custom_plmodel | 0 |
ph_use_custom_plmodel_for_prop | 0 |
ph_use_playermodeltype | 0 |
ph_waitforplayers | 1 |
r_AirboatViewDampenDamp | 1.0 |
r_AirboatViewDampenFreq | 7.0 |
r_AirboatViewZHeight | 0.0 |
r_JeepViewDampenDamp | 1.0 |
r_JeepViewDampenFreq | 7.0 |
r_JeepViewZHeight | 10.0 |
r_VehicleViewDampen | 0 |
sbox_bonemanip_misc | 0 |
sbox_bonemanip_npc | 1 |
sbox_bonemanip_player | 0 |
sbox_godmode | 0 |
sbox_maxballoons | 100 |
sbox_maxbuttons | 50 |
sbox_maxcameras | 10 |
sbox_maxconstraints | 2000 |
sbox_maxdynamite | 10 |
sbox_maxeffects | 200 |
sbox_maxemitters | 20 |
sbox_maxhoverballs | 50 |
sbox_maxlamps | 3 |
sbox_maxlights | 5 |
sbox_maxnpcs | 10 |
sbox_maxprops | 200 |
sbox_maxragdolls | 10 |
sbox_maxropeconstraints | 1000 |
sbox_maxsents | 100 |
sbox_maxthrusters | 50 |
sbox_maxvehicles | 4 |
sbox_maxwheels | 50 |
sbox_noclip | 1 |
sbox_persist | |
sbox_playershurtplayers | 1 |
sbox_weapons | 1 |
sensor_debugragdoll | 0 |
sensor_stretchragdoll | 0 |
sv_accelerate | 10 |
sv_airaccelerate | 128 |
sv_allowcslua | 0 |
sv_alltalk | 3 |
sv_bounce | 0 |
sv_cheats | 0 |
sv_contact | |
sv_footsteps | 1 |
sv_friction | 8 |
sv_gravity | 450 |
sv_hl2mp_item_respawn_time | 30 |
sv_hl2mp_weapon_respawn_time | 20 |
sv_maxspeed | 10000 |
sv_maxusrcmdprocessticks | 24 |
sv_noclipaccelerate | 5 |
sv_noclipspeed | 5 |
sv_password | 0 |
sv_pausable | 0 |
sv_report_client_settings | 0 |
sv_rollangle | 0 |
sv_rollspeed | 200 |
sv_specaccelerate | 5 |
sv_specnoclip | 1 |
sv_specspeed | 3 |
sv_steamgroup | |
sv_stepsize | 18 |
sv_stopspeed | 10 |
sv_tfa_allow_dryfire | 1 |
sv_tfa_ammo_detonation | 1 |
sv_tfa_ammo_detonation_chain | 1 |
sv_tfa_ammo_detonation_mode | 2 |
sv_tfa_arrow_lifetime | 30 |
sv_tfa_attachments_alphabetical | 0 |
sv_tfa_attachments_enabled | 0 |
sv_tfa_backcompat_patchswepthink | 1 |
sv_tfa_ballistics_bullet_damping_air | 1 |
sv_tfa_ballistics_bullet_damping_water | 3 |
sv_tfa_ballistics_bullet_life | 10 |
sv_tfa_ballistics_bullet_velocity | 1 |
sv_tfa_ballistics_custom_gravity | 0 |
sv_tfa_ballistics_custom_gravity_value | 0 |
sv_tfa_ballistics_enabled | 0 |
sv_tfa_ballistics_mindist | -1 |
sv_tfa_ballistics_substeps | 1 |
sv_tfa_bullet_doordestruction | 0 |
sv_tfa_bullet_doordestruction_keep | 0 |
sv_tfa_bullet_penetration | 1 |
sv_tfa_bullet_penetration_power_mul | 1 |
sv_tfa_bullet_randomseed | 0 |
sv_tfa_bullet_ricochet | 0 |
sv_tfa_cmenu | 0 |
sv_tfa_cmenu_key | -1 |
sv_tfa_crosshair_showplayer | 1 |
sv_tfa_crosshair_showplayerteam | 1 |
sv_tfa_damage_multiplier | 1 |
sv_tfa_damage_multiplier_npc | 1 |
sv_tfa_damage_mult_max | 1.050000 |
sv_tfa_damage_mult_min | 0.950000 |
sv_tfa_debug | 0 |
sv_tfa_default_clip | -1 |
sv_tfa_door_respawn | -1 |
sv_tfa_dynamicaccuracy | 1 |
sv_tfa_envcheck | 1 |
sv_tfa_first_draw_anim_enabled | 1 |
sv_tfa_fixed_crosshair | 0 |
sv_tfa_force_multiplier | 1 |
sv_tfa_fov_sprintmod | 1 |
sv_tfa_fx_penetration_decal | 1 |
sv_tfa_holdtype_dynamic | 1 |
sv_tfa_ironsights_enabled | 1 |
sv_tfa_jamming | 0 |
sv_tfa_jamming_factor | 1 |
sv_tfa_jamming_factor_inc | 1 |
sv_tfa_jamming_mult | 1 |
sv_tfa_knockback_multiplier | 1 |
sv_tfa_melee_blocking_anglemult | 1 |
sv_tfa_melee_blocking_deflection | 1 |
sv_tfa_melee_blocking_stun_enabled | 1 |
sv_tfa_melee_blocking_stun_time | 0.650000 |
sv_tfa_melee_blocking_timed | 1 |
sv_tfa_melee_damage_npc | 1 |
sv_tfa_melee_damage_ply | 0.650000 |
sv_tfa_melee_doordestruction | 1 |
sv_tfa_nearlyempty | 1 |
sv_tfa_npc_burst | 0 |
sv_tfa_npc_randomize_atts | 1 |
sv_tfa_penetration_hardlimit | 100 |
sv_tfa_penetration_hitmarker | 1 |
sv_tfa_range_modifier | 0.500000 |
sv_tfa_recoil_eyeangles_mul | 1 |
sv_tfa_recoil_legacy | 0 |
sv_tfa_recoil_multiplier | 1 |
sv_tfa_recoil_mul_p | 1 |
sv_tfa_recoil_mul_p_npc | 1 |
sv_tfa_recoil_mul_y | 1 |
sv_tfa_recoil_mul_y_npc | 1 |
sv_tfa_recoil_viewpunch_mul | 1 |
sv_tfa_reloads_enabled | 1 |
sv_tfa_reloads_legacy | 0 |
sv_tfa_scope_gun_speed_scale | 0 |
sv_tfa_soundscale | 1 |
sv_tfa_spread_legacy | 0 |
sv_tfa_spread_multiplier | 1 |
sv_tfa_sprint_enabled | 1 |
sv_tfa_unique_slots | 1 |
sv_tfa_weapon_strip | 0 |
sv_tfa_weapon_weight | 1 |
sv_tfa_worldmodel_culldistance | -1 |
sv_voiceenable | 1 |
sv_wateraccelerate | 10 |
sv_waterfriction | 1 |
ttt_allow_discomb_jump | 0 |
ttt_credits_starting | 2 |
ttt_debug_preventwin | 0 |
ttt_detective_hats | 1 |
ttt_detective_karma_min | 600 |
ttt_detective_max | 32 |
ttt_detective_min_players | 8 |
ttt_detective_pct | 0.125000 |
ttt_det_credits_starting | 1 |
ttt_firstpreptime | 60 |
ttt_haste | 1 |
ttt_haste_minutes_per_death | 0.500000 |
ttt_haste_starting_minutes | 5 |
ttt_namechange_bantime | 10 |
ttt_namechange_kick | 1 |
ttt_no_nade_throw_during_prep | 1 |
ttt_postround_dm | 0 |
ttt_posttime_seconds | 30 |
ttt_preptime_seconds | 30 |
ttt_ragdoll_pinning | 1 |
ttt_ragdoll_pinning_innocents | 0 |
ttt_roundtime_minutes | 10 |
ttt_round_limit | 6 |
ttt_teleport_telefrags | 1 |
ttt_time_limit_minutes | 75 |
ttt_traitor_max | 32 |
ttt_traitor_pct | 0.250000 |
tv_enable | 0 |
tv_password | 0 |
tv_relaypassword | 0 |
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Active players
Name | Play time |
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