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  3. Misriah Proving Ground
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Misriah Proving Ground
Connect

Rank
#1945
Player count
0/30
Address
193.243.190.12:27035
Status
offline
Distance
442 km
Country
United States
Uptime
7 Days: 91%, 30 Days: 91%
Downtime History
Map
gm_range_e8
Game Mode
halorp
Password Protected
True
SettingValue
advresizer_clamp
0
ai_disabled
0
ai_ignoreplayers
0
coop
0
cuffs_allowbreakout
0
deathmatch
1
decalfrequency
10
etb_healtheffect_system
1
etb_heartbeat_sound
1
etb_muffle_effect
10
etb_muffle_sound
1
etb_redflash
1
etb_threshold
25
etb_vignette
1
glide_allow_gravity_gun_punt
0
glide_blast_damage_multiplier
1
glide_bullet_damage_multiplier
1
glide_gib_enable_collisions
1
glide_gib_lifetime
8
glide_global_damage_multiplier
1
glide_missile_launcher_max_damage
200
glide_missile_launcher_max_lifetime
10
glide_missile_launcher_max_radius
500
glide_missile_launcher_min_delay
0.500000
glide_pacifist_mode
0
glide_physics_damage_multiplier
1
glide_player_collision_damage_multiplier
0.500000
glide_projectile_launcher_max_damage
200
glide_projectile_launcher_max_lifetime
10
glide_projectile_launcher_max_radius
500
glide_projectile_launcher_min_delay
0.500000
glide_ragdoll_enable
1
glide_ragdoll_max_time
10
glide_turret_explosive_allow
1
glide_turret_max_damage
50
glide_turret_min_delay
0.020000
glide_world_physics_damage_multiplier
1
gred_jets_speed
1
gred_sv_12mm_he_impact
1
gred_sv_7mm_he_impact
1
gred_sv_arti_spawnaltitude
1000
gred_sv_bullet_dmg
1
gred_sv_bullet_radius
1
gred_sv_default_wac_munitions
0
gred_sv_easyuse
1
gred_sv_enableenginehealth
1
gred_sv_enablehealth
1
gred_sv_fire_effect
1
gred_sv_fragility
1
gred_sv_healthslider
100
gred_sv_isdedicated
1
gred_sv_lfs_godmode
0
gred_sv_lfs_healthmultiplier
1
gred_sv_lfs_healthmultiplier_all
1
gred_sv_lfs_infinite_ammo
0
gred_sv_minricochetangle
70
gred_sv_multiple_fire_effects
1
gred_sv_oldrockets
0
gred_sv_override_hab
0
gred_sv_resourceprecache
0
gred_sv_shell_apcr_damagemultiplier
1
gred_sv_shell_ap_damagemultiplier
1
gred_sv_shell_ap_lowpen_system
1
gred_sv_shell_enable_killcam
1
gred_sv_shell_gp_he_damagemultiplier
1
gred_sv_shell_heat_damagemultiplier
1
gred_sv_shell_he_damage
0
gred_sv_shell_he_damagemultiplier
1
gred_sv_shockwave_unfreeze
0
gred_sv_simfphys_arcade
1
gred_sv_simfphys_camera_tankgunnersight
1
gred_sv_simfphys_disable_viewmodels
0
gred_sv_simfphys_elevation_speed_multiplier
1
gred_sv_simfphys_enablecrosshair
1
gred_sv_simfphys_forcefirstperson
0
gred_sv_simfphys_forcesynchronouselevation
0
gred_sv_simfphys_health_multplier
1
gred_sv_simfphys_infinite_ammo
1
gred_sv_simfphys_infinite_mg_ammo
0
gred_sv_simfphys_lesswheels
0
gred_sv_simfphys_manualreloadsystem
0
gred_sv_simfphys_moduledamagesystem
0
gred_sv_simfphys_realisticarmour
1
gred_sv_simfphys_reload_speed_multiplier
1
gred_sv_simfphys_smokereloadtime
120
gred_sv_simfphys_spawnwithoutammo
0
gred_sv_simfphys_suspension_rate
0.100000
gred_sv_simfphys_testsuspensions
0
gred_sv_simfphys_traverse_speed_multiplier
1
gred_sv_simfphys_turnrate_multplier
1
gred_sv_simfphys_vfire_thrower
1
gred_sv_soundspeed_divider
1
gred_sv_spawnable_bombs
1
gred_sv_tracers
5
gred_sv_wac_bombs
1
gred_sv_wac_explosion
1
gred_sv_wac_explosion_water
1
gred_sv_wac_heli_spin
1
gred_sv_wac_heli_spin_chance
0
gred_sv_wac_override
1
gred_sv_wac_radio
1
has_pac3
1
has_pac3_editor
1
lfs_halo_damage_reduction_mult
1
lfs_halo_health_mult
3
lfs_halo_infammo
1
lfs_halo_shield_mult
1.500000
lua_strict
0
mediaplayer_allow_webpages
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_teamplay
0
mp_timelimit
0
mp_weaponrespawn
0
mp_weaponstay
0
nextlevel
pac_allow_blood_color
1
pac_submit_limit
30
pac_submit_spam
1
pac_sv_block_combat_features_on_next_restart
1
pac_sv_combat_debugging
1
pac_sv_combat_distance_enforced
0
pac_sv_combat_enforce_netrate
0
pac_sv_combat_enforce_netrate_buffersize
60
pac_sv_combat_whitelisting
0
pac_sv_damage_zone
0
pac_sv_damage_zone_allow_damage_over_time
1
pac_sv_damage_zone_allow_dissolve
1
pac_sv_damage_zone_allow_ragdoll_hitparts
0
pac_sv_damage_zone_max_damage
20000
pac_sv_damage_zone_max_damage_over_time_total_time
1
pac_sv_damage_zone_max_length
20000
pac_sv_damage_zone_max_radius
10000
pac_sv_entity_limit_per_combat_operation
500
pac_sv_entity_limit_per_player_per_combat_operation
40
pac_sv_force
0
pac_sv_force_max_amount
10000
pac_sv_force_max_length
10000
pac_sv_force_max_radius
10000
pac_sv_health_modifier
0
pac_sv_health_modifier_allow_counted_hits
1
pac_sv_health_modifier_allow_maxhp
1
pac_sv_health_modifier_extra_bars
1
pac_sv_health_modifier_max_extra_bars_value
1000000
pac_sv_health_modifier_max_hp_armor
1000000
pac_sv_health_modifier_min_damagescaling
-1
pac_sv_hitscan
0
pac_sv_hitscan_divide_max_damage_by_max_bullets
0
pac_sv_hitscan_max_bullets
200
pac_sv_hitscan_max_damage
20000
pac_sv_lock
0
pac_sv_lock_aim
1
pac_sv_lock_allow_grab_ent
1
pac_sv_lock_allow_grab_npc
1
pac_sv_lock_allow_grab_ply
1
pac_sv_lock_grab
1
pac_sv_lock_max_grab_radius
200
pac_sv_lock_teleport
1
pac_sv_nearest_life
0
pac_sv_nearest_life_allow_bones
0
pac_sv_nearest_life_allow_sampling_from_parts
1
pac_sv_nearest_life_allow_targeting_players
1
pac_sv_nearest_life_max_distance
5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone
1
pac_sv_prop_protection
0
physgun_limited
0
physgun_maxrange
4096
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
10
sbox_maxbuttons
10
sbox_maxcameras
10
sbox_maxconstraints
2000
sbox_maxdynamite
10
sbox_maxeffects
50
sbox_maxemitters
5
sbox_maxglide_engine_stream_chips
3
sbox_maxglide_missile_launchers
5
sbox_maxglide_projectile_launchers
5
sbox_maxglide_standalone_turrets
5
sbox_maxglide_vehicles
5
sbox_maxhoverballs
10
sbox_maxitem_ammo_crates
10
sbox_maxitem_item_crates
8
sbox_maxlamps
20
sbox_maxlights
5
sbox_maxnpcs
100
sbox_maxprops
150
sbox_maxprop_doors
10
sbox_maxprop_thumpers
10
sbox_maxragdolls
500
sbox_maxropeconstraints
1000
sbox_maxsents
0
sbox_maxtextscreens
20
sbox_maxthrusters
30
sbox_maxvehicles
20
sbox_maxwheels
10
sbox_noclip
0
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
3
sitting_force_no_walk
0
ss_enable_rainbow
1
ss_max_characters
0
stacker_delay
0.500000
stacker_force_freeze
0
stacker_force_nocollide
0
stacker_force_weld
0
stacker_improved_force_freeze
0
stacker_improved_force_nocollide
0
stacker_improved_force_stayinworld
0
stacker_improved_force_weld
0
stacker_max_count
15
stacker_max_offsetx
200
stacker_max_offsety
200
stacker_max_offsetz
200
stacker_max_total
-1
stacker_stayinworld
1
sv_accelerate
10
sv_airaccelerate
1000
sv_allowcslua
1
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_drc_allowdebug
0
sv_drc_attachments_autounlock
1
sv_drc_attachments_disallowmodification
0
sv_drc_disable_crosshairs
0
sv_drc_disable_distgunfire
0
sv_drc_disable_thirdperson
0
sv_drc_disable_thirdperson_freelook
0
sv_drc_forcebasegameammo
0
sv_drc_force_sprint
0
sv_drc_funnyplayercorpses
0
sv_drc_infiniteammo
0
sv_drc_inspections
1
sv_drc_inspect_hideHUD
0
sv_drc_movement
1
sv_drc_movesounds
1
sv_drc_passives
1
sv_drc_playerrep_disallow
0
sv_drc_playerrep_tweakonly
0
sv_drc_soundtime_disabled
0
sv_drc_viewdrag
1
sv_drc_voicesets_noanimations
0
sv_ew_footsteps
1
sv_ew_screeneffects
1
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
1
sv_pausable
0
sv_qslide_limit_pitch
45
sv_qslide_limit_yaw
60
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
0.000000
sv_tfa_ballistics_bullet_damping_water
6.430000
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
2.000000
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
10
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
1
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
0
sv_tfa_bullet_penetration_power_mul
0.100000
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_cmenu
1
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
1
sv_tfa_crosshair_showplayerteam
1
sv_tfa_damage_multiplier
1
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.700000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
1
sv_tfa_envcheck
1
sv_tfa_first_draw_anim_enabled
1
sv_tfa_fixed_crosshair
1
sv_tfa_force_multiplier
1.000000
sv_tfa_fov_sprintmod
1
sv_tfa_fx_penetration_decal
1
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
0
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_knockback_multiplier
0.000000
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
1
sv_tfa_nearlyempty
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
1
sv_tfa_penetration_hardlimit
1
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.850000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_multiplier
1
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1.000000
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_vhalo_smartlinks
1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
toolmode_allow_acc2_npc_config
1
toolmode_allow_advdupe2
1
toolmode_allow_advresizer
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_bkeypads
1
toolmode_allow_bkeypads_admin_tool
1
toolmode_allow_bkeypads_breaker
1
toolmode_allow_bkeypads_fading_door
1
toolmode_allow_bkeypads_linker
1
toolmode_allow_bkeypads_persistence
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_drc_colour
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_env_headcrabcanister
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_finger
1
toolmode_allow_glide_bullet_proof_tires
1
toolmode_allow_glide_engine_stream
1
toolmode_allow_glide_make_amphibious
1
toolmode_allow_glide_material
1
toolmode_allow_glide_misc_sounds
1
toolmode_allow_glide_missile_launcher
1
toolmode_allow_glide_projectile_launcher
1
toolmode_allow_glide_ragdoll_disabler
1
toolmode_allow_glide_transmission_editor
1
toolmode_allow_glide_turret
1
toolmode_allow_glide_water_driving
1
toolmode_allow_glide_wheel_editor
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_inflator
1
toolmode_allow_item_ammo_crate
1
toolmode_allow_item_charger_spawner
1
toolmode_allow_item_item_crate
1
toolmode_allow_lamp
1
toolmode_allow_ldt_closetter_closet_spawner
1
toolmode_allow_leafblower
1
toolmode_allow_ledscreen
1
toolmode_allow_light
1
toolmode_allow_lvsaienabler
1
toolmode_allow_lvscarengineswap
1
toolmode_allow_lvscartuningremover
1
toolmode_allow_lvscarwheelchanger
1
toolmode_allow_lvshealthshieldeditor
1
toolmode_allow_lvstransmission
1
toolmode_allow_lvsturret
1
toolmode_allow_material
1
toolmode_allow_mortar_strike
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_nocollideeverything
1
toolmode_allow_paint
1
toolmode_allow_permaprops
1
toolmode_allow_physprop
1
toolmode_allow_precision
1
toolmode_allow_prop_door
1
toolmode_allow_prop_thumper
1
toolmode_allow_pulley
1
toolmode_allow_rcd_npc_config
1
toolmode_allow_rcd_resellernpc_config
1
toolmode_allow_remover
1
toolmode_allow_rope
1
toolmode_allow_shareprops
1
toolmode_allow_simfphysduplicator
1
toolmode_allow_simfphyseditor
1
toolmode_allow_simfphysgeareditor
1
toolmode_allow_simfphysmiscsoundeditor
1
toolmode_allow_simfphyssoundeditor
1
toolmode_allow_simfphyssuspensioneditor
1
toolmode_allow_simfphysturret
1
toolmode_allow_simfphyswheeleditor
1
toolmode_allow_slider
1
toolmode_allow_stacker_improved
1
toolmode_allow_textscreen
1
toolmode_allow_thruster
1
toolmode_allow_trails
1
toolmode_allow_vanilla_shipdestruction_tool
1
toolmode_allow_vfire
1
toolmode_allow_vj_tool_bullseye
1
toolmode_allow_vj_tool_equipment
1
toolmode_allow_vj_tool_follower
1
toolmode_allow_vj_tool_health
1
toolmode_allow_vj_tool_mover
1
toolmode_allow_vj_tool_notarget
1
toolmode_allow_vj_tool_relationship
1
toolmode_allow_vj_tool_scanner
1
toolmode_allow_vj_tool_spawner
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
tpf_ap_enabled
1
tpf_enabled
1
tpf_should_load_defaults
1
tpf_sv_light_forward_offset
15
tpf_sv_max_bright
2000
tpf_sv_max_farz
1000
tpf_sv_max_fov
90
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.130000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_karma
1
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
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