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  3. Revival Servers | #1 Halo RP | Recently Updated
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Revival Servers | #1 Halo RP | Recently Updated
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Rank
#197
Player count
0/100
Address
193.243.190.13:27015
Status
online
Distance
441 km
Country
United States
Uptime
7 Days: 95%, 30 Days: 94%
Downtime History
Map
rev_hrp_v5
Game Mode
halorp
Password Protected
False
SettingValue
advresizer_clamp
0
advresizer_convexvertexlimit
500
ai_disabled
0
ai_ignoreplayers
0
coop
0
cuffs_allowbreakout
0
deathmatch
1
decalfrequency
10
etb_healtheffect_system
1
etb_heartbeat_sound
1
etb_muffle_effect
10
etb_muffle_sound
1
etb_redflash
1
etb_threshold
25
etb_vignette
1
grapple_cooldown
5
grapple_damage_enable
1
grapple_damage_max
25
grapple_damage_min
15
grapple_distance
-1
grapple_ignore_sky
1
grapple_latch_speed
5000
grapple_play_sounds
1
grapple_speed
100
grapple_speed_mk2
450
has_pac3
1
has_pac3_editor
1
hb_decals
1
hb_easyuse
1
hb_fragility
1
hb_nuclear_emp
1
hb_nuclear_fallout
1
hb_nuclear_vaporisation
1
hb_realistic_sound
1
hb_safeemp
1
hb_shockwave_unfreeze
0
hb_sound_shake
1
lfs_halo_damage_reduction_mult
1
lfs_halo_health_mult
1
lfs_halo_infammo
0
lfs_halo_shield_mult
1
mp_allowNPCs
1
mp_autocrosshair
1
mp_fadetoblack
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_forcerespawn
1
mp_fraglimit
0
mp_friendlyfire
0
mp_teamlist
hgrunt;scientist
mp_teamplay
0
mp_timelimit
0
mp_weaponstay
0
nextlevel
pac_allow_blood_color
1
pac_submit_limit
30
pac_submit_spam
1
pac_sv_block_combat_features_on_next_restart
1
pac_sv_combat_distance_enforced
0
pac_sv_combat_enforce_netrate
0
pac_sv_combat_enforce_netrate_buffersize
60
pac_sv_combat_whitelisting
0
pac_sv_damage_zone
0
pac_sv_damage_zone_allow_dissolve
1
pac_sv_damage_zone_max_damage
20000
pac_sv_damage_zone_max_length
20000
pac_sv_damage_zone_max_radius
10000
pac_sv_entity_limit_per_combat_operation
500
pac_sv_entity_limit_per_player_per_combat_operation
40
pac_sv_force
0
pac_sv_force_max_amount
10000
pac_sv_force_max_length
10000
pac_sv_force_max_radius
10000
pac_sv_health_modifier
0
pac_sv_health_modifier_min_damagescaling
-1
pac_sv_hitscan
0
pac_sv_hitscan_divide_max_damage_by_max_bullets
0
pac_sv_hitscan_max_bullets
200
pac_sv_hitscan_max_damage
20000
pac_sv_lock
0
pac_sv_lock_allow_grab_ent
1
pac_sv_lock_allow_grab_npc
1
pac_sv_lock_allow_grab_ply
1
pac_sv_lock_grab
1
pac_sv_lock_max_grab_radius
200
pac_sv_lock_teleport
1
pac_sv_player_limit_as_fraction_to_drop_damage_zone
1
pac_sv_prop_protection
0
physgun_limited
0
physgun_maxrange
4096
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
0
sbox_maxbuttons
0
sbox_maxcameras
10
sbox_maxdynamite
0
sbox_maxeffects
0
sbox_maxemitters
0
sbox_maxhoverballs
0
sbox_maxlamps
0
sbox_maxlights
5
sbox_maxnpcs
0
sbox_maxprops
0
sbox_maxragdolls
0
sbox_maxsents
0
sbox_maxtextscreens
1
sbox_maxthrusters
0
sbox_maxvehicles
0
sbox_maxwheels
0
sbox_noclip
0
sbox_persist
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
3
sitting_force_no_walk
0
ss_enable_rainbow
1
ss_max_characters
0
stacker_delay
0.500000
stacker_force_freeze
0
stacker_force_nocollide
0
stacker_force_weld
0
stacker_improved_force_freeze
0
stacker_improved_force_nocollide
0
stacker_improved_force_stayinworld
1
stacker_improved_force_weld
0
stacker_max_count
15
stacker_max_offsetx
200
stacker_max_offsety
200
stacker_max_offsetz
200
stacker_max_total
-1
stacker_stayinworld
1
sv_accelerate
10
sv_airaccelerate
1000
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_contact
sv_drc_allowdebug
1
sv_drc_attachments_autounlock
1
sv_drc_attachments_disallowmodification
0
sv_drc_disable_crosshairs
0
sv_drc_disable_distgunfire
0
sv_drc_disable_thirdperson
0
sv_drc_disable_thirdperson_freelook
0
sv_drc_forcebasegameammo
0
sv_drc_force_sprint
0
sv_drc_infiniteammo
0
sv_drc_inspections
1
sv_drc_inspect_hideHUD
0
sv_drc_movement
1
sv_drc_movesounds
1
sv_drc_passives
1
sv_drc_playerrep_disallow
0
sv_drc_playerrep_tweakonly
0
sv_drc_soundtime_disabled
0
sv_drc_viewdrag
1
sv_drc_voicesets_noanimations
0
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_hud_IFFs
1
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1.000000
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
0.060000
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
1
sv_tfa_bullet_doordestruction_keep
0
sv_tfa_bullet_penetration
0
sv_tfa_bullet_penetration_power_mul
1
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_changelog
1
sv_tfa_cmenu
1
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
1
sv_tfa_crosshair_showplayerteam
1
sv_tfa_damage_multiplier
1.000000
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1.050000
sv_tfa_damage_mult_min
0.950000
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
1
sv_tfa_fixed_crosshair
1
sv_tfa_force_multiplier
0
sv_tfa_fx_penetration_decal
0
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
0
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0.650000
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0.650000
sv_tfa_melee_doordestruction
1
sv_tfa_nearlyempty
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
0
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0.500000
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_vhalo_smartlinks
1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
toolmode_allow_advdupe2
1
toolmode_allow_advmat
1
toolmode_allow_advresizer
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_capturepointcreator
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_dispenser_tool
1
toolmode_allow_drc_colour
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_finger
1
toolmode_allow_gm3_datapad_creator
1
toolmode_allow_gm3_detonator
1
toolmode_allow_gm3_ignite
1
toolmode_allow_gm3_permamodel
1
toolmode_allow_hologramdraw
1
toolmode_allow_hologramtool
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_inflator
1
toolmode_allow_iv04_npc_cover_marker
1
toolmode_allow_iv04_npc_fact
1
toolmode_allow_iv04_npc_move
1
toolmode_allow_iv04_npc_notarget
1
toolmode_allow_iv04_npc_reset
1
toolmode_allow_iv04_npc_status
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_ledscreen
1
toolmode_allow_lfsaienabler
1
toolmode_allow_lfshealthshieldeditor
1
toolmode_allow_light
1
toolmode_allow_lvsaienabler
1
toolmode_allow_lvshealthshieldeditor
1
toolmode_allow_lvsturret
1
toolmode_allow_map_builder
1
toolmode_allow_material
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_paint
1
toolmode_allow_permaprops
1
toolmode_allow_physparent
1
toolmode_allow_physprop
1
toolmode_allow_phys_unparent
1
toolmode_allow_precision
1
toolmode_allow_propdescription
1
toolmode_allow_pulley
1
toolmode_allow_rb655_easy_bodygroup
1
toolmode_allow_remover
1
toolmode_allow_republic_triggers
1
toolmode_allow_rope
1
toolmode_allow_shareprops
1
toolmode_allow_simfphysduplicator
1
toolmode_allow_simfphyseditor
1
toolmode_allow_simfphysgeareditor
1
toolmode_allow_simfphysmiscsoundeditor
1
toolmode_allow_simfphyssoundeditor
1
toolmode_allow_simfphyssuspensioneditor
1
toolmode_allow_simfphysturret
1
toolmode_allow_simfphyswheeleditor
1
toolmode_allow_slider
1
toolmode_allow_stacker_improved
1
toolmode_allow_superfreeze
1
toolmode_allow_textscreen
1
toolmode_allow_thruster
1
toolmode_allow_trails
1
toolmode_allow_vjstool_bullseye
1
toolmode_allow_vjstool_entityscanner
1
toolmode_allow_vjstool_healthmodifier
1
toolmode_allow_vjstool_notarget
1
toolmode_allow_vjstool_npcequipment
1
toolmode_allow_vjstool_npcfollower
1
toolmode_allow_vjstool_npcmover
1
toolmode_allow_vjstool_npcrelationship
1
toolmode_allow_vjstool_npcspawner
1
toolmode_allow_weight
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.125000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
Server responded to query
Server responded to query
The Most American Survivor left the game
Server failed to respond to query
The Most American Survivor joined the game
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Server responded to query
Server responded to query
Hikari left the game
The left the game
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._Goose left the game
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Server responded to query
[UGA] WEEGEE left the game
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Server responded to query
The joined the game
The left the game
Alpha left the game
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Alpha joined the game
The joined the game
The left the game
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