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Rised Project : HALF-LIFE: Возрождение!
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Rank
#434
Player count
0/100
Address
194.93.2.80:27015
Status
online
Distance
7992 km
Country
Russian Federation
Uptime
7 Days: 99%, 30 Days: 95%
Downtime History
Map
rp_industrial17_rised
Game Mode
rised_hl
Password Protected
False
SettingValue
ai_disabled
0
ai_ignoreplayers
0
atmos_enabled
1
atmos_log
0
atmos_paused
0
atmos_realtime
0
atmos_snowenabled
0
atmos_weather
0
atmos_weather_lighting
1
coop
0
deathmatch
1
decalfrequency
10
igs_debug
0
igs_version
221122.1
mp_allowNPCs
1
mp_autocrosshair
1
mp_fadetoblack
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_forcerespawn
1
mp_fraglimit
0
mp_friendlyfire
0
mp_teamlist
hgrunt;scientist
mp_teamplay
0
mp_timelimit
0
mp_weaponstay
0
nextlevel
physgun_limited
0
physgun_maxrange
4096
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
100
sbox_maxbuttons
50
sbox_maxcameras
10
sbox_maxdynamite
10
sbox_maxeffects
200
sbox_maxemitters
20
sbox_maxhoverballs
50
sbox_maxitem_ammo_crates
10
sbox_maxitem_item_crates
8
sbox_maxlamps
3
sbox_maxlights
5
sbox_maxnpcs
10
sbox_maxprops
200
sbox_maxprop_doors
10
sbox_maxprop_thumpers
10
sbox_maxragdolls
10
sbox_maxsents
100
sbox_maxtextscreens
1
sbox_maxthrusters
50
sbox_maxvehicles
4
sbox_maxwheels
50
sbox_noclip
1
sbox_persist
ix_rised_hl
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
3
sitting_force_no_walk
0
ss_enable_rainbow
1
ss_max_characters
0
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_contact
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_tfa_allow_dryfire
1
sv_tfa_ammo_detonation
1
sv_tfa_ammo_detonation_chain
1
sv_tfa_ammo_detonation_mode
2
sv_tfa_arrow_lifetime
30
sv_tfa_attachments_alphabetical
0
sv_tfa_attachments_enabled
1
sv_tfa_backcompat_patchswepthink
1
sv_tfa_ballistics_bullet_damping_air
1
sv_tfa_ballistics_bullet_damping_water
3
sv_tfa_ballistics_bullet_life
10
sv_tfa_ballistics_bullet_velocity
1
sv_tfa_ballistics_custom_gravity
0
sv_tfa_ballistics_custom_gravity_value
0
sv_tfa_ballistics_enabled
0
sv_tfa_ballistics_mindist
-1
sv_tfa_ballistics_substeps
1
sv_tfa_bullet_doordestruction
0
sv_tfa_bullet_doordestruction_keep
1
sv_tfa_bullet_penetration
0
sv_tfa_bullet_penetration_power_mul
0
sv_tfa_bullet_randomseed
0
sv_tfa_bullet_ricochet
0
sv_tfa_changelog
1
sv_tfa_cmenu
0
sv_tfa_cmenu_key
-1
sv_tfa_crosshair_showplayer
0
sv_tfa_crosshair_showplayerteam
0
sv_tfa_damage_multiplier
1
sv_tfa_damage_multiplier_npc
1
sv_tfa_damage_mult_max
1
sv_tfa_damage_mult_min
1
sv_tfa_debug
0
sv_tfa_default_clip
-1
sv_tfa_door_respawn
-1
sv_tfa_dynamicaccuracy
0
sv_tfa_fixed_crosshair
0
sv_tfa_force_multiplier
1
sv_tfa_fx_penetration_decal
0
sv_tfa_holdtype_dynamic
1
sv_tfa_ironsights_enabled
1
sv_tfa_jamming
1
sv_tfa_jamming_factor
1
sv_tfa_jamming_factor_inc
1
sv_tfa_jamming_mult
1
sv_tfa_melee_blocking_anglemult
1
sv_tfa_melee_blocking_deflection
1
sv_tfa_melee_blocking_stun_enabled
1
sv_tfa_melee_blocking_stun_time
0
sv_tfa_melee_blocking_timed
1
sv_tfa_melee_damage_npc
1
sv_tfa_melee_damage_ply
0
sv_tfa_melee_doordestruction
0
sv_tfa_nearlyempty
1
sv_tfa_nmrih_flashlight_required
0
sv_tfa_nmrih_fx_fext_override
-1
sv_tfa_nmrih_fx_tnt
0
sv_tfa_nmrih_melee_multiplier
1
sv_tfa_npc_burst
0
sv_tfa_npc_randomize_atts
0
sv_tfa_penetration_hardlimit
100
sv_tfa_penetration_hitmarker
1
sv_tfa_range_modifier
0
sv_tfa_recoil_eyeangles_mul
1
sv_tfa_recoil_legacy
0
sv_tfa_recoil_mul_p
1
sv_tfa_recoil_mul_p_npc
1
sv_tfa_recoil_mul_y
1
sv_tfa_recoil_mul_y_npc
1
sv_tfa_recoil_viewpunch_mul
1
sv_tfa_reloads_enabled
1
sv_tfa_reloads_legacy
0
sv_tfa_scope_gun_speed_scale
0
sv_tfa_soundscale
1
sv_tfa_spread_legacy
0
sv_tfa_spread_multiplier
1
sv_tfa_sprint_enabled
1
sv_tfa_unique_slots
1
sv_tfa_weapon_strip
0
sv_tfa_weapon_weight
1
sv_tfa_worldmodel_culldistance
-1
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
toolmode_allow_advdupe2
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_emitter
1
toolmode_allow_env_headcrabcanister
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_fading_door
1
toolmode_allow_finger
1
toolmode_allow_fire
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_inflator
1
toolmode_allow_item_ammo_crate
1
toolmode_allow_item_charger_spawner
1
toolmode_allow_item_item_crate
1
toolmode_allow_ladder
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_ledscreen
1
toolmode_allow_light
1
toolmode_allow_material
1
toolmode_allow_motor
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_nocollide_world
1
toolmode_allow_npctool_controller
1
toolmode_allow_npctool_follower
1
toolmode_allow_npctool_health
1
toolmode_allow_npctool_notarget
1
toolmode_allow_npctool_proficiency
1
toolmode_allow_npctool_relationships
1
toolmode_allow_npctool_spawner
1
toolmode_allow_npctool_viewcam
1
toolmode_allow_npc_spawnplatform
1
toolmode_allow_paint
1
toolmode_allow_permaprops
1
toolmode_allow_physprop
1
toolmode_allow_precision
1
toolmode_allow_prop_door
1
toolmode_allow_prop_thumper
1
toolmode_allow_pulley
1
toolmode_allow_rb655_easy_animation
1
toolmode_allow_rb655_easy_bodygroup
1
toolmode_allow_rb655_easy_bonemerge
1
toolmode_allow_remover
1
toolmode_allow_resizer
1
toolmode_allow_rope
1
toolmode_allow_slider
1
toolmode_allow_textscreen
1
toolmode_allow_thruster
1
toolmode_allow_tool_forcefield
1
toolmode_allow_trails
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.125000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
Server responded to query
Server responded to query
Server responded to query
Server responded to query
Server responded to query
Server responded to query
Server responded to query
Server responded to query
Server responded to query
Server responded to query
Server responded to query
Oscar left the game
Server responded to query
Server responded to query
Server responded to query
Server responded to query
Oscar joined the game
Server responded to query
White Potato left the game
Server responded to query
White Potato joined the game
Server responded to query
White Potato left the game
Server responded to query
White Potato joined the game

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