Team Fortress 2 Servers
Tips and Tricks
Below you will find a list of the best / most popular servers in the world. The list includes the server rank, name, player count, location (distance from your computer), and other game-specific information.
Server rank is based on the objective popularity of a server. We calculate rank based on the amount of time players have spent on the server in the preceding seven (7) days. Ranks are re-caculated daily at 01:00 UTC. We do not take player votes or any other factor into account.
The "NR" rank means that a server is suspected of botting, inflating, or otherwise distorting its real player count. These servers are hidden from the server list by default but can appear in your term-specific searches. We advise avoiding these servers for your safety.
When performing server searches, we recommend wrapping terms with quotes " " to return exact matches.
The server status buttons allow you to filter between offline (red "x"), online (green "check"), or both (gray "asterisk").
Using the "Players" filter, you can set a minimum or maximum number of players you want the server to have.
The "Max Distance" filter allows you to set a limit on how far away the server is from your location. We use a GeoIP database to determine both the server's physical location as well as your location. This is a useful approximation for how low your latency / ping to the server should be. Most games do not provide ping information via the query protocol, so our "Max Distance" filter should provide you with a good approximation. You can also use this to help you locate more regional servers.
The "Countries" filter allow you to search based on what country we think the server is in. At the moment, this is a whitelist search only, so you'll have to select the countries you want to play in.
Rank | Name | Players | Address | Location | |
---|---|---|---|---|---|
#9530 | AdamWAN Status: removed Map: pl_badwaterGame Mode: Payload | 0/24 | 50.5.215.72:27015 | 116 km | |
#8839 | GLServers test Map: pl_goldrushGame Mode: Payload | 0/24 | 24.140.80.221:27001 | 131 km | |
#6488 | Techy's MvM Hellhole | MvM Sandbox | We're Back Status: deadMap: mvm_warehouse_hotfixGame Mode: Mann vs Machine | 0/32 | 72.23.139.58:27016 | 137 km | |
#6569 | Team Fortress Map: ctf_2fortGame Mode: Capture the Flag | 0/24 | 71.73.193.153:27037 | 138 km | |
#3135 | New Mexico Status: deadMap: sinfever | 0/24 | 173.90.31.194:27015 | 161 km | |
#10885 | AV4's Dedicated Server Map: mvm_decoy_expert1Game Mode: Mann vs Machine | 0/6 | 173.90.198.210:27015 | 161 km | |
#3225 | Wutville World Status: offlineMap: koth_thecontrollerfinalv5Game Mode: Control Point | 0/24 | 76.189.60.110:27015 | 183 km | |
#9403 | Koda's x64 Beta Server Status: deadMap: koth_harvest_eventGame Mode: Control Point | 0/64 | 72.241.207.7:27016 | 201 km | |
#9572 | Poingus Boingus Status: removed Map: ctf_2fortGame Mode: Capture the Flag | 0/9 | 50.5.240.91:27015 | 186 km | |
#12068 | The Lodge Status: deadMap: trade_xmaslodge_redux_final | 0/32 | 173.237.61.182:27015 | 204 km |