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Ad Infinitum Event Server
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Rank
#4191
Player count
0/24
Address
172.96.164.70:27045
Status
dead
Distance
661 km
Country
United States
Uptime
7 Days: 0%, 30 Days: 0%
Downtime History
Map
gm_construct
Game Mode
adinfinitum
Password Protected
False
SettingValue
advresizer_clamp
0
ai_disabled
0
ai_ignoreplayers
0
coop
0
deathmatch
1
decalfrequency
10
epoe_version
2.62
gatecontrol_enabled
1
gatecontrol_telladmins
1
halo3_grenade
1
halosweps_9999nades
0
halosweps_givegrenades
1
halosweps_objweaponspeedloss
1
halosweps_shelleffects
1
has_pac3
1
has_pac3_editor
1
kn_realistic_combine
1
kn_realistic_combine_accuracy
1
kn_realistic_combine_ai
1
kn_realistic_combine_avoid_player_crosshair
1
kn_realistic_combine_better_flank_behavior
1
kn_realistic_combine_bullet_inv_leader
500
kn_realistic_combine_bullet_retreat
1
kn_realistic_combine_damage_npc
1
kn_realistic_combine_damage_npc_ar2_value
1.061818
kn_realistic_combine_damage_npc_shotgun_value
1.838950
kn_realistic_combine_damage_npc_smg1_value
0.617481
kn_realistic_combine_damage_player
1
kn_realistic_combine_damage_player_ar2_value
1.061818
kn_realistic_combine_damage_player_shotgun_value
1.838950
kn_realistic_combine_damage_player_smg1_value
0.617481
kn_realistic_combine_dont_shoot_when_moving
0
kn_realistic_combine_elite
1
kn_realistic_combine_elite_aim_for_head
1
kn_realistic_combine_elite_quick_fires
1
kn_realistic_combine_flinch
1
kn_realistic_combine_fov
1
kn_realistic_combine_fov_value
0.500000
kn_realistic_combine_frequent_grenades
1
kn_realistic_combine_friendly_fire
1
kn_realistic_combine_health
1
kn_realistic_combine_health_elite_and_shotgunners_soldiers_value
50
kn_realistic_combine_health_normal_soldiers_value
30
kn_realistic_combine_hide_on_spawn
1
kn_realistic_combine_improved_grenade_behavior
1
kn_realistic_combine_injured_soldier
1
kn_realistic_combine_jump
1
kn_realistic_combine_long_visibility
0
kn_realistic_combine_make_them_talk_more
1
kn_realistic_combine_no_delay_gunshots
1
kn_realistic_combine_patrol
0
kn_realistic_combine_promixity_grenade
1
kn_realistic_combine_run_from_damage
1
kn_realistic_combine_run_from_dead
1
kn_realistic_combine_shooting_and_moving_values
0
kn_realistic_combine_shooting_becomes_inaccurate_when_moving
0
kn_realistic_combine_smg_grenades
1
kn_realistic_combine_soldiers_alone_soldier_instinct
1
kn_realistic_combine_soldiers_shoot_more_than_two
1
kn_realistic_combine_soldiers_soldiers_move_away_whentooclose_from_enemy
1
kn_realistic_combine_soldiers_soldiers_reload_low
1
kn_realistic_combine_soldiers_soldier_stealth
1
kn_realistic_combine_speedmovement
2
kn_realistic_combine_speedmovement_enable
0
mp_allowNPCs
1
mp_autocrosshair
1
mp_fadetoblack
0
mp_falldamage
0
mp_flashlight
1
mp_footsteps
1
mp_forcerespawn
1
mp_fraglimit
0
mp_friendlyfire
0
mp_teamlist
hgrunt;scientist
mp_teamplay
0
mp_timelimit
0
mp_weaponstay
0
nextlevel
pac_allow_blood_color
1
pac_submit_limit
30
pac_submit_spam
1
physgun_limited
0
physgun_maxrange
4096
r_AirboatViewDampenDamp
1.0
r_AirboatViewDampenFreq
7.0
r_AirboatViewZHeight
0.0
r_JeepViewDampenDamp
1.0
r_JeepViewDampenFreq
7.0
r_JeepViewZHeight
10.0
r_VehicleViewDampen
0
sbox_bonemanip_misc
0
sbox_bonemanip_npc
1
sbox_bonemanip_player
0
sbox_godmode
0
sbox_maxballoons
50
sbox_maxbuttons
20
sbox_maxcameras
10
sbox_maxdoors
16
sbox_maxdynamite
10
sbox_maxeffects
50
sbox_maxemitters
5
sbox_maxhoverballs
20
sbox_maxlamps
20
sbox_maxlights
5
sbox_maxnpcs
50
sbox_maxprops
2500
sbox_maxragdolls
100
sbox_maxsents
20
sbox_maxtextscreens
1
sbox_maxthrusters
30
sbox_maxvehicles
6
sbox_maxwheels
20
sbox_noclip
1
sbox_persist
adinf
sbox_playershurtplayers
1
sbox_weapons
1
sensor_debugragdoll
0
sensor_stretchragdoll
0
sitting_ent_mode
3
sitting_force_no_walk
0
ss_call_to_home
0
ss_enable_rainbow
1
stacker_delay
0.500000
stacker_force_freeze
0
stacker_force_nocollide
0
stacker_force_weld
0
stacker_improved_force_freeze
1
stacker_improved_force_nocollide
1
stacker_improved_force_stayinworld
1
stacker_improved_force_weld
0
stacker_max_count
15
stacker_max_offsetx
200
stacker_max_offsety
200
stacker_max_offsetz
200
stacker_max_total
-1
stacker_stayinworld
1
sv_accelerate
10
sv_airaccelerate
10
sv_allowcslua
0
sv_alltalk
0
sv_bounce
0
sv_cheats
0
sv_contact
sv_footsteps
1
sv_friction
8
sv_gravity
600
sv_hl2mp_item_respawn_time
30
sv_hl2mp_weapon_respawn_time
20
sv_maxspeed
10000
sv_maxusrcmdprocessticks
24
sv_noclipaccelerate
5
sv_noclipspeed
5
sv_password
0
sv_pausable
0
sv_report_client_settings
0
sv_rollangle
0
sv_rollspeed
200
sv_specaccelerate
5
sv_specnoclip
1
sv_specspeed
3
sv_steamgroup
sv_stepsize
18
sv_stopspeed
10
sv_voiceenable
1
sv_wateraccelerate
10
sv_waterfriction
1
toolmode_allow_advdupe2
1
toolmode_allow_advmat
1
toolmode_allow_advresizer
1
toolmode_allow_axis
1
toolmode_allow_balloon
1
toolmode_allow_ballsocket
1
toolmode_allow_button
1
toolmode_allow_camera
1
toolmode_allow_colour
1
toolmode_allow_creator
1
toolmode_allow_door
1
toolmode_allow_duplicator
1
toolmode_allow_dynamite
1
toolmode_allow_editentity
1
toolmode_allow_elastic
1
toolmode_allow_elevator
1
toolmode_allow_elevator_button
1
toolmode_allow_emitter
1
toolmode_allow_env_headcrabcanister
1
toolmode_allow_example
1
toolmode_allow_eyeposer
1
toolmode_allow_faceposer
1
toolmode_allow_finger
1
toolmode_allow_forge
1
toolmode_allow_hoverball
1
toolmode_allow_hydraulic
1
toolmode_allow_inflator
1
toolmode_allow_item_ammo_crate
1
toolmode_allow_item_item_crate
1
toolmode_allow_ladder
1
toolmode_allow_lamp
1
toolmode_allow_leafblower
1
toolmode_allow_light
1
toolmode_allow_material
1
toolmode_allow_modelmanipulator
1
toolmode_allow_motor
1
toolmode_allow_mr
1
toolmode_allow_muscle
1
toolmode_allow_nocollide
1
toolmode_allow_nocollideeverything
1
toolmode_allow_npctool_controller
1
toolmode_allow_npctool_follower
1
toolmode_allow_npctool_health
1
toolmode_allow_npctool_notarget
1
toolmode_allow_npctool_proficiency
1
toolmode_allow_npctool_relationships
1
toolmode_allow_npctool_spawner
1
toolmode_allow_npctool_viewcam
1
toolmode_allow_npc_spawnplatform
1
toolmode_allow_paint
1
toolmode_allow_permaall
1
toolmode_allow_permaprops
1
toolmode_allow_physparent
1
toolmode_allow_physprop
1
toolmode_allow_phys_unparent
1
toolmode_allow_portal_creator_tool
1
toolmode_allow_portal_resizer_tool
1
toolmode_allow_precision
1
toolmode_allow_prop_door
1
toolmode_allow_prop_thumper
1
toolmode_allow_pulley
1
toolmode_allow_rb655_easy_animation
1
toolmode_allow_rb655_easy_bodygroup
1
toolmode_allow_rb655_easy_bonemerge
1
toolmode_allow_removeprops
1
toolmode_allow_remover
1
toolmode_allow_removeradvanced
1
toolmode_allow_rope
1
toolmode_allow_safespace
1
toolmode_allow_slider
1
toolmode_allow_stacker_improved
1
toolmode_allow_submaterial
1
toolmode_allow_textscreen
1
toolmode_allow_thruster
1
toolmode_allow_tilebuild
1
toolmode_allow_trails
1
toolmode_allow_unbreakable
1
toolmode_allow_waterizer
1
toolmode_allow_weight
1
toolmode_allow_weld
1
toolmode_allow_wheel
1
toolmode_allow_winch
1
tpf_ap_enabled
1
tpf_enabled
1
tpf_should_load_defaults
1
tpf_sv_light_forward_offset
15
tpf_sv_max_bright
2000
tpf_sv_max_farz
1000
tpf_sv_max_fov
90
ttt_allow_discomb_jump
0
ttt_credits_starting
2
ttt_debug_preventwin
0
ttt_detective_hats
1
ttt_detective_karma_min
600
ttt_detective_max
32
ttt_detective_min_players
8
ttt_detective_pct
0.125000
ttt_det_credits_starting
1
ttt_firstpreptime
60
ttt_haste
1
ttt_haste_minutes_per_death
0.500000
ttt_haste_starting_minutes
5
ttt_namechange_bantime
10
ttt_namechange_kick
1
ttt_no_nade_throw_during_prep
1
ttt_postround_dm
0
ttt_posttime_seconds
30
ttt_preptime_seconds
30
ttt_ragdoll_pinning
1
ttt_ragdoll_pinning_innocents
0
ttt_roundtime_minutes
10
ttt_round_limit
6
ttt_teleport_telefrags
1
ttt_time_limit_minutes
75
ttt_traitor_max
32
ttt_traitor_pct
0.250000
tv_enable
0
tv_password
0
tv_relaypassword
0
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